Hacking Nintendont

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That could be why. I'm using 1.00

Memory Cards should be one of the last things fixed. As long as memory card emulation works then physical memory cards don't matter much
 
That could be why. I'm using 1.00

Memory Cards should be one of the last things fixed. As long as memory card emulation works then physical memory cards don't matter much

There you go, try with NTSC v1.02 and let us know if that ISO worked for you.

Oh and I thought the devs were refering to a fully functional MC Emu, not phyisical Memory Card.
If that's so then I agree, low priority compared to MC Emu.
 
Oh and I thought the devs were refering to a fully functional MC Emu, not phyisical Memory Card.
If that's so then I agree, low priority compared to MC Emu.
I was saying physical memory cards were a low priority. It only applies to people who have older Wii's and have a strange desire to pay extra money for save storage.
 
Sorry to ask this question. where do I store cheats? I know how to change AR Max codes to Ocarina. I don't know where to store them.

Is it the folder like Wii games, or Nintendont is different. Also, does it matter which side it is stored, like USB or SD card. or if u r using SD card, codes have to be there and vise versa?
 
I'm not sure if Howard told you but he fixed the Magic Joy Box adapter. If you want to use a gamecube controller on the Wii U then it now works perfectly.
Is there a place to download the controller.ini? I have that exact adapter and I've only tested Wind Waker but the camera won't stop spinning. Just to see if I've done something wrong with the HID test.
 
Is there a place to download the controller.ini? I have that exact adapter and I've only tested Wind Waker but the camera won't stop spinning. Just to see if I've done something wrong with the HID test.
It's not available to us yet.

I just hope they add an alternate reset combination to the adapter because you must unplug the console to quit the game.
 
That compatibility chart is looking far better than the last time I looked at it, and much of it is outdated at that. I'm glad to see that each revision is slowly bringing about more compatibility.
 
Until the devs start focusing on compatibility, the list is actually pretty up to date. I wanna say compatibility hasn't changed since before r33.
The only thing that has changed between r44 and r79, that i can tell, are hid settings and imroved memory card emulation. True, memory card emulation might fix a few of the games, but very few and probably not worth the time and effort of testing all the games over again.
I went through like 40 of the best gamecube games about a month back. Ill do it again if and when an update in game compatibility is completed.
 
I think the only games that will have a compatibility change anytime soon will be games like Paper Mario and Zelda Collection. I'm not coder but they have problems like Luigi's Mansion did which they fixed.
 
Until the devs start focusing on compatibility, the list is actually pretty up to date. I wanna say compatibility hasn't changed since before r33.
The only thing that has changed between r44 and r79, that i can tell, are hid settings and imroved memory card emulation. True, memory card emulation might fix a few of the games, but very few and probably not worth the time and effort of testing all the games over again.
I went through like 40 of the best gamecube games about a month back. Ill do it again if and when an update in game compatibility is completed.
It's interesting that you somehow know what we are working on. Maybe you should take a better look at the changes.
 
How do I use an existing save file on Nintendon't? I want to transfer all that hard work I did playing F-Zero GX sans unlocking Sounds of Mute City.

Dump your memory card with GCMM then use dolphin memory card manager to inject it into your emulated memory card....or something like that. Cyan knows how. I never done it. Maybe he should add that to the first post.
 
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I'm not sure if Howard told you but he fixed the Magic Joy Box adapter. If you want to use a gamecube controller on the Wii U then it now works perfectly.

Is this fix compiled into the standalone hidtest as well? Seeing as the joy box is also made by mayflash I'm wondering if my GC to USB adapter might work now too.
 
I'm not quite sure how to get the memory card emulation to work. I'm actually using this on my Wii but the memory card I just bought brand new today seems to be completely corrupted. Any help would be appreciated.
 

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