Hacking Nintendont

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removing the brackets still doesn't affect it anyways?

No, if you wanted to try something it should be deleting the "break;" that's two or three lines AFTER the "Kirby air ride", it's the only thing that would affect those games because, from what i see, it would apply other patches to them. But I think there are more chances that the games break more rather than being fixed, but you're free to try on your own.
 
Maybe. The MCEmu broke and revert changes from HID because has major issues and does not work anymore on r66 (Wii U)
No, he should only revert the change of moving the break, since it only effects Wind Waker and Double Dash and clearly the effect is negative. The changes made by fix94 are great and I'm really impressed by the amount of code he added.
On a more personal note: In my opinion you are spamming this thread. You post a lot, and very rarely your posts are useful. And futher: Stop stalking crediar on twitter.
 
No, he should only revert the change of moving the break, since it only effects Wind Waker and Double Dash and clearly the effect is negative. The changes made by fix94 are great and I'm really impressed by the amount of code he added.
On a more personal note: In my opinion you are spamming this thread. You post a lot, and very rarely your posts are useful. And futher: Stop stalking crediar on twitter.
You are using Wii. I'm glad to hear that you said .__.

and i'm not stalking crediar, i'm asking (a lot) that's different, don't judge if you don't know me overall, so stop.

i'll try to post less...
 
Damn u guys are cutthroat out here lol. His shit is 50% random but still.. Neway I agree to ask Crediar less on twitter though. Were all really excited about Nintendont, however lets be patient more changes will come ;)
 
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You are using Wii. I'm glad to hear that you said .__.

and i'm not stalking crediar, i'm asking (a lot) that's different, don't judge if you don't know me overall, so stop.

i'll try to post less...
Leave him alone, he's not part of this project anymore. You might as well bug a random person on the street.

pedrobarca I thought it had already been reverted, I'll do it now.
 
Leave him alone, he's not part of this project anymore. You might as well bug a random person on the street.

pedrobarca I thought it had already been reverted, I'll do it now.

I'm not sure if that's a great idea. Maybe just add an exception for those two games? Because as I stated earlier, games like SC2 which couldn't even load with MCEMU turned on previously now work flawlessly.
 
I'm not sure if that's a great idea. Maybe just add an exception for those two games? Because as I stated earlier, games like SC2 which couldn't even load with MCEMU turned on previously now work flawlessly.
We are talking about the break that was moved in r63, not the one in r61. The one in r63 won't harm SC2.
 
I'm not sure if that's a great idea. Maybe just add an exception for those two games? Because as I stated earlier, games like SC2 which couldn't even load with MCEMU turned on previously now work flawlessly.
Those are from different revisions. It should be back to normal compatibility now.
 
I'm not much into coding, but can someone explain in layman terms why basically only HID or Gamecube controllers are supported?

I understand obviously for GC controllers, but is there a reason why for example Wiimotes don't work?
 
I'm not much into coding, but can someone explain in layman terms why basically only HID or Gamecube controllers are supported?

I understand obviously for GC controllers, but is there a reason why for example Wiimotes don't work?

Because bluetooth support isn't as easy to add as it was for usb controllers. It may come in a (not near) future but it's definitely a more complex task. besides a wiimote can't give you the same functionality as a gamepad, unless you had a Nunchuk, and even then you'd be lacking one of the sticks. I'm actually quite grateful that I can use the PC Gamepad I had sitting in my desk for who knows how long.
 
Because bluetooth support isn't as easy to add as it was for usb controllers. It may come in a (not near) future but it's definitely a more complex task. besides a wiimote can't give you the same functionality as a gamepad, unless you had a Nunchuk, and even then you'd be lacking one of the sticks. I'm actually quite grateful that I can use the PC Gamepad I had sitting in my desk for who knows how long.


Basically being able to use a wireless controller is a great convenience. I'm happy to even be able to play the games for now, but I just wanted to ask about it.

EDIT: And by extent, are there any libraries that currently exist that could help for XB360 gamepad support, since it's not HID?
 

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