Hacking Nintendont

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ok, I'll try... thanks for info...

Ok... Disabling Force Progresive caused save show up on Luigi Mansion EU!

There is still problems with saves... By unknown thing :/ Also r34 messed sth with Lugi Mansion caused that game is stuck at tittle screen without any options to play... only mansion show up without tittles and "start" option.
 
... Also r34 messed sth with Lugi Mansion caused that game is stuck at tittle screen without any options to play... only mansion show up without tittles and "start" option.
I fixed a typo in the DSPv11 patch in v35. Let me know if that fixes it.
 
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yes it is fixed, could you also try fix problems with mmc emul - since it is radomless - specially on lugigi mansion
 
yes it is fixed, could you also try fix problems with mmc emul - since it is radomless - specially on lugigi mansion

thier is NO point in trying to fix mcemu at this moment in time. as i tested NNM with dios mios each game/region is different some work and some dont. but untill the game compatability is further listed there isnt much point at all. just means more pointless work when its not needed right now
 
because its still in early stages. and i cant really give an answer as too why some games work and some dont. but for example (i had luigi's mansion both PAL and NTSC) one would work with NNM and the other just refused too but after time there was alot of progress and most where made too work but not all. from what i remember crediar was on about using a SAVE IMAGE instead of NNM or MCemu. which in my opinion should work flawlessly as it does on ps1 android emulator exc (im hopeing somebody with the skills would look into this)
 
problem must be with usb loadeg gx and way on it comunicates with nintendo loader - saves show up when te auto boot option is set to off...
 
problem must be with usb loadeg gx and way on it comunicates with nintendo loader - saves show up when te auto boot option is set to off...

i think the problem is nintendont itself not usbloadergx. cos no doubt ill have the same issues if i use nintendont through wiiflow. its a very early project but is definatly one worthy of peoples time :) i was wondering if anybody would add in for use with usb hard drive instead of just an sd card? or would this be something that comes last?
 
ive been waiting and hopeing someone would add it in so i could help out with the compatability list.(i dont think i even have an sd card anymore). but maybe this is a feature that would be added in closer to the end of the project (think the same happened with diosmios it was only on sd card at first)
 
USB Drive support will come, but it does require changes to the handling of the USB Controllers, as it seems the controllers only work on the 1st USB port. I also don't believe multiple controllers are supported yet, which could mean a lot of updates to the USB side of things.
 
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USB Drive support will come, but it does require changes to the handling of the USB Controllers, as it seems the controllers only work on the 1st USB port. I also don't believe multiple controllers are supported yet, which could mean a lot of updates to the USB side of things.

lol i dunno why but i completely forgot about the controllers.... hopefully someone could have the adapters working on other usb ports. and also i was wondering if anything could be tweeked (ios) to give more power to usb ports for using hard drives??
 
It seems nintendont don't like some SD cards (Kingston SDHC class 4). Is there any chance SD card compatibility will increase? Devolution works well with my SD card
 
It seems nintendont don't like some SD cards (Kingston SDHC class 4). Is there any chance SD card compatibility will increase? Devolution works well with my SD card


Does Nintendont read the card during the Loader stage? Showing the list of game? Or does it not even get that far?
 
Nintendont boots the twilight princess' nintendo logo, caution screen and then the screen goes blank. Another sd card I used loaded the game fine so I assumed the problem was the SD card
 
lol i dunno why but i completely forgot about the controllers.... hopefully someone could have the adapters working on other usb ports. and also i was wondering if anything could be tweeked (ios) to give more power to usb ports for using hard drives??


I don't think the power issues can be really controlled by software, that is more of a hardware limitation, but it is possible to use all the ports or even USB Hubs, it just will take some extra work. And a USB Hub can have it's own power supply.
 
It seems nintendont don't like some SD cards (Kingston SDHC class 4). Is there any chance SD card compatibility will increase? Devolution works well with my SD card
Nintendont boots the twilight princess' nintendo logo, caution screen and then the screen goes blank. Another sd card I used loaded the game fine so I assumed the problem was the SD card
How did you format your Kingstone SD? If Nintendont was like Dios Mios (and I believe it is) then your SD must be formatted Fat32 32kb Cluster, though there's also a chance it could be the brand, Dios Mios Lite wouldn't work with certain SD brands like Sony (unless you're using the early builds), same for Dios Mios with HDD, my SD is 32GB Sand-Disk Fat32 32kb Cluster and works flawlessly with all 4 software (DML/QF/Devo/Nint)!

On a different topic, now that Wii hacking got to the point where it replaced almost all my older gaming consoles, I have a rather weird question to ask though, what are the chances of having a software to run Dreamcast games on Wii? would it be possible? I wouldn't say no to a VMU emulator or a Saturn one (I know Yabause is been unofficially ported to Wii but it's slow as a slug compared to the PC version).

Edit: new page, added previous quote!
 
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ok, I'll try... thanks for info...

Ok... Disabling Force Progresive caused save show up on Luigi Mansion EU!

There is still problems with saves... By unknown thing :/ Also r34 messed sth with Lugi Mansion caused that game is stuck at tittle screen without any options to play... only mansion show up without tittles and "start" option.


That's very strange that force progressive causes MC Emulation to not work. Going to add that to the Notes of Luigis Mansion PAL
 
Yes, Luigi's Mansion (PAL) works well with r35. Crashes disappear activating "Progressive Scan", but does not recognize my real memory card.

Pikmin (PAL) works well (no crashes), but it has the altered sound. The music works OK.
 

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