Hacking Nintendont

  • Thread starter Thread starter sabykos
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Buck, i didn't updated Nintendont in a time.
” the pull requests merged should fix pokemon box adventure mode, star wars rebel strike gfx glitch and homeland bba.”
YOU FIXED ADVENTURE MODE IN POKEMON BOX? OH THANKS GOD!
No more use a burned disc and Neogamma to use Adventure Mode.
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Update: List mode still not working.
At last is a advance.
 
Last edited by Trip_Away,
Is there any way to make forwarders/shortcuts to games on the wii menu? I've found some tutorials, but there are all very confusing. If there was an app to do it (like WiiGSC but for Gamecube isos, not Wii ones), I'd love to know!
 
It will be on the root of the sd card. I believe it's nnconfig or something similarly named
Sadly that wasn't the problem.
My Wii setup didn't even have that file.

EDIT: Just fully reinstalled everything and it works now. Don't know what went wrong, maybe bit flips on an .ini.
EDIT 2 ELECTRIC BOOGALOO: Same thing happened, it just took longer. Continuing to debug... sigh.
 
Last edited by N7Kopper,
Gonna bump this because I'm stumped. The improvement is gone, it's crashing again at the same speed, and no settings can stop it.

EDIT ZE FOURTH: It may be a compatibility regression - either SA2B works fine but Pikmin Squared and Kirby Air Ride don't, or 8 MB memory cards are now broken.

FINAL EDIT: Yep, it's the memory cards. 1019 block virtual cards are now unstable.
 
Last edited by N7Kopper,
Does anyone know if it's possible to use an NSO N64 Controller to play the GameCube release of Ocarina of Time Master Quest?

I've got it working in Wii U mode but haven't seen anything to suggest it's supported by Nintendont
 
Better-Nintendont? That's the first time I heard about it.

Does Super Mario Eclipse's music work there?
 
Does anyone know how to fix exp bars ?

Pokemon gale of darkness

IMG_0942.jpeg

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Anyone know if injected gamecube games on the wiiu home menu work with mayflash GC adapter and gamecube controller?
Yes they do
 
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nintendont is compatible with overclock, but nintendont already runs gc games faster than the gc so i dont know if overclock will do much, if its gpu bottleneck it wont make any difference tough. all you need is an overclock compatible forwarder like all vwii overclock apps.
I tried doing this with uwuvci, years later
I got curious and figured it could help with 60fps patches that would have only otherwise worked on Dolphin
like Mario Sunshine plays at 60fps like 70% of the time, maybe it could get 100% with this but black screen on my end when trying to use it
 

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