I can confirm that third party Wii remotes do not work with Nintendont. I have the same problem with my third party Wii remote plus (with official Classic controller).It looks like nintendont does not like third party wii remotes. I just tested my Afterglow brand wiimote http://www.amazon.com/Afterglow-AW-1-Remote-Wii-Blue-Nintendo/dp/B003IU027U and it does not work. Has anyone got any third party wiimotes working with nintendont?
It looks like nintendont does not like third party wii remotes. I just tested my Afterglow brand wiimote http://www.amazon.com/Afterglow-AW-1-Remote-Wii-Blue-Nintendo/dp/B003IU027U and it does not work. Has anyone got any third party wiimotes working with nintendont?
I can confirm that third party Wii remotes do not work with Nintendont. I have the same problem with my third party Wii remote plus (with official Classic controller).
In Donkey Kong Jungle Beat I have tried connecting bongos at booth the first two press any button to continue screens. they let me advance to the next scren. when I get to the inital clap screen by eather using a gamecube controller or the bongos I cant advance unless I use the camecube controller. I have tied unplugging and replugging the bongos at the inital clap screen couldnt get bongos to work. then advanced to the opening ceramony using a gamecube controller. again tried connecting bongos still dosent work.if you look at the PadRead file you might see that you need to remove the bongos and replug them in on game start.
Ok, i will begg no more of wich it shall be not named!
well the guy who I wrote it for only tested it with donkey konga so maybe a PADIsBarrel patch is missing in that game.In Donkey Kong Jungle Beat I have tried connecting bongos at booth the first two press any button to continue screens. they let me advance to the next scren. when I get to the inital clap screen by eather using a gamecube controller or the bongos I cant advance unless I use the camecube controller. I have tied unplugging and replugging the bongos at the inital clap screen couldnt get bongos to work. then advanced to the opening ceramony using a gamecube controller. again tried connecting bongos still dosent work.
Holy hell. The bluetooth support is incredible! The programmers achieved this MUCH sooner than I anticipated. Hats off. -- Everything* works great. Although, I do have one sub-minutia issue: I'm using the MayFlash Gamecube Adapter for Wii U connecting my original Gamecube controller to my WiiMote. All the buttons work, except for the start button - A lot of games demand you press start first, but in doing so, I end up resetting Nintendont to the homebrew screen. Will a different controller.ini file in my root cure this? I had the PS3 controller file before the bluetooth was integrated. I saw a couple Mayflash CC/Pro files - are they what I need?. Any help would be greatly appreciated. Thanks, in advance.
Bluetooth doesn't need a controller.ini
The thing is that all the mapping of the buttons is already hard-coded to Nintendont, so you are not able to change it.
Ahh. Understood. Well, if one of the programmers sees my issue and decides to fix it - great. If not, still fine. I'm ecstatic with Nintendont in general anyway. Thanks for the quick reply.
Is the start button the only thing that doesn't respond?

I can confirm that third party Wii remotes do not work with Nintendont. I have the same problem with my third party Wii remote plus (with official Classic controller).
Reading the back of the box picture you linked to the start button on the gamecube is mapped 3 different ways.Holy hell. The bluetooth support is incredible! The programmers achieved this MUCH sooner than I anticipated. Hats off. -- Everything* works great. Although, I do have one sub-minutia issue: I'm using the MayFlash Gamecube Adapter for Wii U connecting my original Gamecube controller to my WiiMote. All the buttons work, except for the start button - A lot of games demand you press start first, but in doing so, I end up resetting Nintendont to the homebrew screen. Will a different controller.ini file in my root cure this? I had the PS3 controller file before the bluetooth was integrated. I saw a couple Mayflash CC/Pro files - are they what I need?. Any help would be greatly appreciated. Thanks, in advance.

That is correct. It's recent.Is the info in the compatibility list that Pokemon XD does not yet run with Nintendont still recent?
Holy hell. The bluetooth support is incredible! The programmers achieved this MUCH sooner than I anticipated. Hats off. -- Everything* works great. Although, I do have one sub-minutia issue: I'm using the MayFlash Gamecube Adapter for Wii U connecting my original Gamecube controller to my WiiMote. All the buttons work, except for the start button - A lot of games demand you press start first, but in doing so, I end up resetting Nintendont to the homebrew screen. Will a different controller.ini file in my root cure this? I had the PS3 controller file before the bluetooth was integrated. I saw a couple Mayflash CC/Pro files - are they what I need?. Any help would be greatly appreciated. Thanks, in advance.
As Horward said above the adapter uses 3 possible combinations for start button. If you want just to press start = you have to quickly double press the button.
Otherwise you will get other responses for the press. Check the back of the cover of your adapter.
Reading the back of the box picture you linked to the start button on the gamecube is mapped 3 different ways.
Home - presst start for less than 1 second
Select - press start for more than 1 second
Start - quickly double press the start button