Hacking Nintendont

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hey I know that someone the beginning of this thread asked why Nintendont doesn't run with classic controllers... I didn't feel like sifting through 633 pages, but is it capable of utilizing wiimote or CC?
It can use the classic controller or classic controller pro if you have the pc045 or pc052 mayflash adapter.
 
Could you test Pandora Tomorrow? The game is listed as "compatible" but I think it's a mistake. Why? Simple. One, the menu in the game makes you press the d-pad hard as it seems laggy. Two, when you start a new game, it shows a black screen, then the game itself resets, you can't enter any of the levels, therefore, the game being in a working state is dubious.
some games after the new multidol patch keep rebooting themselves

XIII reboots itself after selecting new game
Godzilla destroy all monsters mellee reboots itself after winning the first fight in adventure mode
Splinter cell pandora tomorow reboots itself after selecting new game
Splinter cell reboots itself when selecting mission aswhell

until Multidol codding gets fixed again you need to use r140 to play this games so no aduiostreaming for splinter cell pandora tomorow or XIII there are probably more games rebooting than this tough.
 
Download HIDTest, copy your controller.ini to the sd (if that's where your apps folder is); and then load HIDTest to check if your R button is being detected when pressed. if it doesn't change to 1, it might be badly configured.. it should also show which offset and value change when you press it, so you can compare with your ini and fix it if needed.



He did mention using two controllers, so it must be either that or tests for a certain kind of adapter. I'd guess that for Multi-HID it would make more sense to ask people with usb HUBs and more than one usb controller instead of a ps2 controller.

It'd be cool to find a way to use hubs to connect more than one controller in the same port (specially for the wii family edition), but i'm not sure if that's easier than getting bluetooth to work, or if it's possible at all.
Well, i think that it will be great if we can play multiplayer with bluetooth in wii family edition.
 
Can someone else try Timesplitters 2 on the Notre Damme level? (It freezes on the loading screen here)
EDIT: Sorry it's the US version I'm using.
 
Being kinda new to nintendont after a year away I have a few basic questions to ask.

1. Is it still being worked on? And if so does this mean more games will turn green in the compatibility wiki?

2. I use a ps4 controller for nintendont. I noticed while played rogue squadron the analogue R/L wasn't working. It seemed only to be digital. Will this change?

3. Mario kart DD seemed to have really touchy controls. Anyway to change that?
 
2) Audio is sometimes delayed by two or three seconds. They play eventually.
This happened with me in Dios Mios in several games when I was using a sleepy LG hard drive, switching to the WD and disabling sleep fixed that issue for me, not sure if it's related or not but worth a test, I don't have the game so I can't test!

On different news, I tested Peach Castle Tech Demo and Mario Kart Double Dash Bonus Disc, both worked great, not sure if this helps though!
 
1. Is it still being worked on? And if so does this mean more games will turn green in the compatibility wiki?
Nintendont is probably the most active Wii/vWii project at the moment, updates coming thick and fast and a fair few people putting a lot of time and effort into it.
 
Paper Mario for sure. Would like to know if it freezes anywhere

I once went for a chapter 1; 10 HP; Pit of 100 Trials. Floor 90 was the furthest I ever got. Oh the memories


Just finished Paper Mario last week. Everything worked perfectly. No freezes, no sound or graphical issues or anything.
 
some games after the new multidol patch keep rebooting themselves

XIII reboots itself after selecting new game
Godzilla destroy all monsters mellee reboots itself after winning the first fight in adventure mode
Splinter cell pandora tomorow reboots itself after selecting new game
Splinter cell reboots itself when selecting mission aswhell

until Multidol codding gets fixed again you need to use r140 to play this games so no aduiostreaming for splinter cell pandora tomorow or XIII there are probably more games rebooting than this tough.


Yeah, that's what I was afraid of, not sure who it was that labeled it as green, so I'll go back and change that on the Wiki.
 
Please someone can confirm if Baten Kaitos Origins sound is fine? I've already tried 3 different verified isos with the same result from USB and SD launching from USBloader GX and from the HBC, after starting new game in the second screen (the headquarters) no music or voices anymore in compat list it shows green status using last 2.149 on Wii
 
Why can't I get Nintendont to work with CFG? I keep getting an error saying to disable AHB prot?? It works FINE loading it from Nintendon't natively without a loader. I can't figure this out.
I'll take an educated guess and assume that you'd need to make CFG run under a CIOS, rather than with IOS58 and AHBPROT.
I use USB Loader GX myself, so I'm not sure.
 
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Please someone can confirm if Baten Kaitos Origins sound is fine? I've already tried 3 different verified isos with the same result from USB and SD launching from USBloader GX and from the HBC, after starting new game in the second screen (the headquarters) no music or voices anymore in compat list it shows green status using last 2.149 on Wii

I'll check later today when I get access to me Wii.
Can you upload a save file near the audio issue?
 
Just finished up a new update, pretty sure I made some mistakes in the video patching system somewhere but oh well:
-fixed a small problem with audio streaming, this should remove most clicks and pops in the decoded audio
-small asm and multidol loader changes, nothing really worth pointing out
-added a patch for PADControlAllMotors, this should get rumble working for most games which didnt have rumble yet
-changed up the patching system to have critical patches always loaded up at the same place, this should fix bootup of the 007 games
-heavly modified the video patching system to now work without complete video modes, this should allow games to be patched which were not changeable before
-added a new FIFO and a new __CARDStat patch, didnt have any effect though on pokemon xd, the problem of this game is still unknown
-added a timer fix for the japanese majoras mask version
 

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