Nintendont

Discussion in 'Wii U - Hacking & Backup Loaders' started by sabykos, Jun 10, 2013.

  1. ccfman2004

    ccfman2004 GBAtemp Addict

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    Are all of the controllers Nintendo Made or are any of them 3rd party/fake controllers? This error usually means a fake/3rd party controller is being used that Nintendont doesn't like.
     
  2. pedro702

    pedro702 GBAtemp Guru

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    there is multiplayer but fake wiimotes/3rd party ones and CC usualy dont work and dsi exception is for sure a fake one or you got a corrupted nintendont boot.dol or ninconfig.bin

    you can use a combination of wiimote+cc + hid controller+gc controller even.

    if you wach it on github each release has some text to it but from 3.4 to 4.446 you have over 100 changes lol
     
    Last edited by pedro702, Jun 17, 2017
  3. FIX94

    FIX94 Global Moderator

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    ???
    just pushed an update, mostly just more compatibility things.
    -added patch to Swingerz Golf NTSC-U to allow forcing other video modes
    -extended getTiming patch to fix a few more games when forcing other video modes (such as Crazy Taxi NTSC-U)
    -clearing out more cache of controller inputs to allow controllers with bigger messages to work properly
     
    cvskid, bm123456, zeldaism and 5 others like this.
  4. destany1989

    destany1989 Advanced Member

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    It's a third party classic controller. It works just fine on everything, so just load the game with wiimote and add classic controller to it after choose game?

    — Posts automatically merged - Please don't double post! —

    How do I get it to self update or do I have to do it manually?
     
  5. ccfman2004

    ccfman2004 GBAtemp Addict

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    No. Most 3rd party Wii controllers do not work with Nintendont due to the developers of Nintendont not having access to them for proper programming as these 3rd party controllers use hacks to bypass Nintendo's controller security.
    Press B to enter the settings menu then while in the setting menu press X to start the updater. Unless that process has change. It still is manual anyway you put it.
     
    Last edited by ccfman2004, Jun 19, 2017
  6. pedro702

    pedro702 GBAtemp Guru

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    yeah dsi exception is usualy a fake/3rd party controller that tryes to do some hacks and breaks nintendont.
     
  7. destany1989

    destany1989 Advanced Member

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    The 3rd party controller works if I plug it in after I load a game. I might look I to getting a Nintendo controller though for less hassle.
    And thank you, saves me from taking out SD card and all that :)
     
  8. ccfman2004

    ccfman2004 GBAtemp Addict

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    Genuine Nintendo Controllers work the best and are guaranteed to work.

    Your welcome for the help.
     
  9. GreyWolf

    GreyWolf GBAtemp Psycho!

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    It's the pad initialization in libogc that causes the exception with an unrecognized controller. The uDraw tablet will also cause it. Fixing it would either require changes to libogc or wrapping the initialization to work around it.
     
  10. giglio17

    giglio17 Member

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    I'll leave a minor hiccup of what's on the current update just as a little heads up.

    In the game Spongebob Lights, Camera, Pants(the U.S. build but it goes for eur. I'm sure) the mini games "Rope Burn" and "Flingin' & Swingin'" have some audio popping/crackling

    in rope burn it happens when you get a battery for the left side only for team 1

    And in flingin & swingin it appears when you fling yourself a far distance
     
  11. ccfman2004

    ccfman2004 GBAtemp Addict

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    Are you using an SD card by chance in the SD card slot? It could be due to the slowness that the SD card slot has but it could also be because it is trying to save at the same time as play streaming audio.
     
  12. giglio17

    giglio17 Member

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    Why yes i am actually but it never happened to anygame I had until this one.
    I was on version 4.435 and the popping was a lil worst cause it appears in more mini games but almost all is gone.
    Would it work better if I use an external?(using the vwii on wiiu with the smash adapter)
     
  13. destany1989

    destany1989 Advanced Member

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    I have no idea how to do any of that or what that means
     
  14. ccfman2004

    ccfman2004 GBAtemp Addict

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    It should work better even using a USB SD Card reader. It may be something like with Melee that has popping audio when the game saves.
     
  15. GreyWolf

    GreyWolf GBAtemp Psycho!

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    You can't really do much about it. It's just an issue with the dev kit that Nintendont is built with. Either get official controller extensions or connect them after Nintendont is running. :)
     
  16. pedro702

    pedro702 GBAtemp Guru

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    sd slot is very slow and some games dont get the desired speed and their audio can crack up a bit, you can try to put the iso on usb be it a flashdrive or hdd and try to see if the audio runs fullspeed there.
     
  17. Yellowbird

    Yellowbird Newbie

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    Is there anyway to transfer the save files from gamecube memory card to the SD card so I can use emulated memory I tried gcmm but it's not giving any options for the SD card just the GameCube memory card
     
  18. pedro702

    pedro702 GBAtemp Guru

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    gcmm does save a raw file to your sd card on backwards compatible wiis its a 2 way street its called dump gc memory card or something.
    http://wiibrew.org/wiki/GCMM#FEATURES
     
  19. Mat37

    Mat37 GBAtemp Regular

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    How i get a chd file from an iso for triforce games ?
     
  20. Asia81

    Asia81 In my Ecchi World <3

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    Hi guys, just a quick question.
    I wonder if nintendont is compatible with this controller?
    The one that need the wiimote to work.