Hacking Nintendont

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Dang, sounds awesome. Where can I get one of those CCPro adapters?
Awesome? It's just a classic controller pro, but with a USB adapter for use on PC, Android, etc. Have you never used a Classic controller pro or something?

As for the adapter, it can be bought from a veriety of websites - here's a list of where it's sold

Note however that there is a sequence with how the adapter works. For two controllers you plug in the controllers first, then you plug in the USB adapter. For one controller you plug in the USB adapter first, then the controller.
 
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cred said in that video comment that nintendont can be implemented into existing usb loaders like dios mios and devolution are now
 
Awesome? It's just a classic controller pro, but with a USB adapter for use on PC, Android, etc. Have you never used a Classic controller pro or something?

As for the adapter, it can be bought from a veriety of websites - here's a list of where it's sold

Note however that there is a sequence with how the adapter works. For two controllers you plug in the controllers first, then you plug in the USB adapter. For one controller you plug in the USB adapter first, then the controller.


I meant the fact it works on a Wii U (on vWii mode) is pretty awesome
 
It makes me very happy as this great emulator is advancing vwii mode, hurts when I asked on twitter for crediar tester I never answer, I'm a fan of the scene and love to try everything. Well now expect the best emulator out there now :)
 
It makes me very happy as this great emulator is advancing vwii mode, hurts when I asked on twitter for crediar tester I never answer, I'm a fan of the scene and love to try everything. Well now expect the best emulator out there now :)

It's not an emulator.
 
You might want to look up "emulate" while you're at it, since it's a concept, and not a specific piece of technology.

The difference between virtualization and emulation is like the difference between running a Windows program through WINE on Linux, and running an SNES game through SNES9X on Windows.
 
Technically WINE is a compatibility layer, which is how Devolution go about doing things.
The point was to show how you can get compatibility without having to emulate the CPU itself, passing the required instructions to the physical CPU as-is.

still that doesn't mean that nintendon't is an emulator
Nintendon't does not emulate the Wii's CPU or GPU.
 
Again the architecture is the same, but this worked from 0.


Architecture being the same does not equate to emulation. Emulation isn't that simple; the Wii U uses a compatibility layer to run Wii games. To emulate a Wii using a Wii U would be counterproductive and would be impossible to retain full speed and 100% compatibility. Nintendon't is a virtual machine as it has access to the hardware as opposed to simulating hardware through software.. End of story.
 
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