Hacking Nintendont

Shawshank

Well-Known Member
Newcomer
Joined
Dec 2, 2011
Messages
48
Trophies
0
XP
119
Country
Belgium
The bios was actually heavily requested and is one of the most used features now.

Gamecube ports cannot be changed. The GameCube adapter has fully customized button mapping

classic controller (via bluetooth) can have the ABXY buttons rotated by pressing minus. If your using the classic controller as HID then all buttons can be fully customized.

Thanks for the advice. So, I will maybe buy a gamecube adapter (if I can success to find one at a descent price)...
For classic controller, the minus key will not solve the problem for car games, because the only easy way to play with manual gearbox is to use L and R buttons for gears...
 

Adeka

Beta Tester
Member
Joined
Mar 19, 2013
Messages
4,168
Trophies
0
Age
29
XP
1,623
Country
United States
Thanks for the advice. So, I will maybe buy a gamecube adapter (if I can success to find one at a descent price)...
For classic controller, the minus key will not solve the problem for car games, because the only easy way to play with manual gearbox is to use L and R buttons for gears...

Try one of these. Everything can be customized

  • Mayflash Wii Classic Controller to USB adapter for PC [PC052] (Multiplayer support!)
  • Mayflash Wii Classic Controller to USB Adapter [PC045] (Multiplayer support!)
 

Shawshank

Well-Known Member
Newcomer
Joined
Dec 2, 2011
Messages
48
Trophies
0
XP
119
Country
Belgium
There is a use, if small. You can use it to manage the saves on the virtual memory card, if you're using a single unified one. Other than that, yeah it's mostly aesthetic. Video games, though, can be considered an objective waste of time and it's optional, so I don't see the big deal.

You're right, it is a bit useful for Wii U users if I understood well.

it was a joke, I play with adeka with his words "waste of time"
I have nothing against running the bios ! Adeka said my proposal is useless, that why I compared with bios feature.
 

Shawshank

Well-Known Member
Newcomer
Joined
Dec 2, 2011
Messages
48
Trophies
0
XP
119
Country
Belgium
Try one of these. Everything can be customized

  • Mayflash Wii Classic Controller to USB adapter for PC [PC052] (Multiplayer support!)
  • Mayflash Wii Classic Controller to USB Adapter [PC045] (Multiplayer support!)

Thanks for the links, it's a good idea.
It's just a pity to have to buy a lot of adapters to make a thing which is available on another emulators !
And another problem is that the Wii has only 2 USB port, which are already used by many many many users for hard drive.
 

TecXero

Technovert
Member
Joined
Apr 13, 2014
Messages
2,810
Trophies
0
Location
Mainframe
XP
1,040
Country
United States
You're right, it is a bit useful for Wii U users if I understood well.

it was a joke, I play with adeka with his words "waste of time"
I have nothing against running the bios ! Adeka said my proposal is useless, that why I compared with bios feature.

Ah okay. It's also useful for Wii users, anyone that uses a single virtual memory card. When you start up a game, just hold A on the bios screen and you can manage the save data on your virtual memory card, just like you could on the NGC.
 

Adeka

Beta Tester
Member
Joined
Mar 19, 2013
Messages
4,168
Trophies
0
Age
29
XP
1,623
Country
United States
Thanks for the links, it's a good idea.
It's just a pity to have to buy a lot of adapters to make a thing which is available on another emulators !
And another problem is that the Wii has only 2 USB port, which are already used by many many many users for hard drive.

But Nintendont is not an emulator ;)

Crediar said that Nintendont wasn't going to work on wii to begin with. Just be lucky it does.

Also remember this project was based toward Wii U users (hence why we got so many random controllers that you can use)
 

Shawshank

Well-Known Member
Newcomer
Joined
Dec 2, 2011
Messages
48
Trophies
0
XP
119
Country
Belgium
Hi devs,

I proposed few month ago to add a feature for mapping buttons as user want (like it exists in wii64 and wiisx).
This is very useful because a lot of car games are unplayable with manual gearbox due to a stupid choice of the game developpers (+ and - shift buttons are at not easy to use, even with the original gamecube pad).

no dev answer to me on this subject, so I don't know if it will appear one day in nintendont or not :-(
I ask it now because I see that there is no very useful new features for the moment. Last addition were just for fun (BIOS support, update versions strings, ...)

Best regards


If Howard (because I suppose that he is the concerned developper, but maybe I'm wrong) could give its feelings about that, I will be very happy...

And if another people are interested by this feature, could you post a little message please...
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,412
Trophies
1
Age
32
XP
8,095
Country
Portugal
If Howard (because I suppose that he is the concerned developper, but maybe I'm wrong) could give its feelings about that, I will be very happy...

And if another people are interested by this feature, could you post a little message please...
there is an issue with that, first those emulators do that bacause they only need to anticipate for CC,GC, and the wiimote + nunchuck, with nintendont you got a huge problem, hid controllers, they can have the buttons they want and on the position they want, for instance you can connect a hid keyboard and have 50 buttons for input, so there is no way for nintendont to know which buttom is what, becuase hid controllers all had their custom number of buttons at will, unlike wii64 and wiisx where they give you 3 designs for you to change the buttom comands, on nintendont the hids can be all shapes and random number of buttoms.

See the problem now?
 

FIX94

Former Staff
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
29
Location
???
XP
11,237
Country
Germany
IT IS REALLY AN OBJECTIVE WASTE OF TIME (you loose 5 seconds before playing.) ! lol

Maybe I'm seeing this a bit too philosophical but doesnt "wasting time" subjectively depend on what you see as entertainment? I mean for some people playing games would also be considered a waste of time but not for you. The BIOS in my opinion is the same way, its a bit of nostalgia, just gives you the right mood before a game starts.
ANYWAYS, to the people who discussed the size of a usb stick, it doesnt matter whatsoever, the wii usb driver is just very wonky when it comes to reading, speed can heavly depend on how good the usb device gets handled by the reading thread in the IOS, I tried my best to get the waiting delays as global as possible but I bet for people with big problems playing around with that could help.
 

TotalInsanity4

GBAtemp Supreme Overlord
Member
Joined
Dec 1, 2014
Messages
10,806
Trophies
0
Location
Under a rock
XP
9,803
Country
United States
there is an issue with that, first those emulators do that bacause they only need to anticipate for CC,GC, and the wiimote + nunchuck, with nintendont you got a huge problem, hid controllers, they can have the buttons they want and on the position they want, for instance you can connect a hid keyboard and have 50 buttons for input, so there is no way for nintendont to know which buttom is what, becuase hid controllers all had their custom number of buttons at will, unlike wii64 and wiisx where they give you 3 designs for you to change the buttom comands, on nintendont the hids can be all shapes and random number of buttoms.

See the problem now?

I know it probably wouldn't be implemented, and I'm just throwing ideas out, but what if it was something like throwing an image of the front of a GameCube controller and highlighting one button at a time, and when that button is highlighted you press the button that you want to be the equivalent of that button on your controller of choice. If it's an HID controller, it builds a controller.ini, and if it's a bluetooth controller... well, I don't know :T I suppose there would have to be a way to edit the Bluetooth code, and that's incredibly finicky according to both Fix94 and methodical testing...
 

OriginalHamster

UStealthy
Member
Joined
Nov 2, 2008
Messages
3,380
Trophies
0
Age
43
XP
1,336
Country
Cote d'Ivoire
Thanks for the links, it's a good idea.
It's just a pity to have to buy a lot of adapters to make a thing which is available on another emulators !
And another problem is that the Wii has only 2 USB port, which are already used by many many many users for hard drive.
The GCN adapter is optional, you only need a Wii CC, if your Wii doesn't have GCN ports. If you want optimal gameplay you would want play it with a GCN controller, you need burn some cash.
 

Lazareth

Member
Newcomer
Joined
Apr 12, 2015
Messages
19
Trophies
0
Age
34
XP
33
Country
United States
The GCN adapter is optional, you only need a Wii CC, if your Wii doesn't have GCN ports. If you want optimal gameplay you would want play it with a GCN controller, you need burn some cash.


I prefer the FightPad (works like a classic controller except that it is shaped like a GC controller).

Also, the Wii supports a USB hub, at least mine does it pretty well when I need to use a keyboard/USB controller at the same time.
 
General chit-chat
Help Users
    SylverReZ @ SylverReZ: Thought they'd give you a one up. Lol.