Speaking of Triforce wouldn't it be awesome to have multiplayer support, maybe online? I know it will never happen but a man can dream, now we sit and wait for memory card support or an option to enable/disable the announcer at least!
I dont know why I noticed that just now, would've been better if I would've noticed that before commiting 252, oh well its worth a 253 in my opinion:
-added proper memory syncing in the jvsio code which might lower the chances of triforce games not having any coins or having other issues
With r253 F-Zero AX works great! Thanks!
Nintendont will only be for gamecube games, if you want wii games use USB loader or othersIs it possible/easy/planned for Nintendont to support Wii games? I ask because of the extensive controller support including the WiiU Gamecube adapter.
I know exactly what you mean. I hate wiimote controls. Much prefer a controller but few games support it and if you have a wii u :-( even worseIs it possible/easy/planned for Nintendont to support Wii games? I ask because of the extensive controller support including the WiiU Gamecube adapter.
I'm more curious why other launchers don't have the same controller options as Nintendont. Is it difficult to implement, is there something about Gamecube games that makes it easier?I know exactly what you mean. I hate wiimote controls. Much prefer a controller but few games support it and if you have a wii u :-( even worse
nintendont has nothing to do with wii games at all it would be like saying for a gba emulator to support a ps1 games.Is it possible/easy/planned for Nintendont to support Wii games? I ask because of the extensive controller support including the WiiU Gamecube adapter.
Use a wii with gc ports with native control on. Nothing is yet fixed for this game.You are f**king kidding me!?!? Just got the new official Nintendo GameCube adapter for Wii U so i could play my GameCube games with my wavebird... got everything set up working perfectly but because that adapter doesn't work with wii games i couldn't use it for my downloaded native wii ports of Resident Evil and Resident Evil 0 so i re-downloaded the GC ports of both instead. I remember ages ago the problem on RE 0 where you get to the part where you have to put the dial on the door to open the room where the rail car is... that was quite awhile ago and there is also a new version of Nintendont that has come out since then which i have but still just now when i got to the dial bit it freezes!! You've gotta be kidding ffs!! Someone please tell me there is a fix to this???
You are f**king kidding me!?!? Just got the new official Nintendo GameCube adapter for Wii U so i could play my GameCube games with my wavebird... got everything set up working perfectly but because that adapter doesn't work with wii games i couldn't use it for my downloaded native wii ports of Resident Evil and Resident Evil 0 so i re-downloaded the GC ports of both instead. I remember ages ago the problem on RE 0 where you get to the part where you have to put the dial on the door to open the room where the rail car is... that was quite awhile ago and there is also a new version of Nintendont that has come out since then which i have but still just now when i got to the dial bit it freezes!! You've gotta be kidding ffs!! Someone please tell me there is a fix to this???
Use a wii with gc ports with native control on. Nothing is yet fixed for this game.
you can also ask someone here to give you a save file of just after that point in the game and continue from there.