They can also avoid you reselling the game and buying it cheaper used too, if they decide to get rid of physical games entirely in the process.
the vita solution is good, we have both options.
They can also avoid you reselling the game and buying it cheaper used too, if they decide to get rid of physical games entirely in the process.
Let's hope it stays that way.the vita solution is good, we have both options.
??? Where else would it take place then? I doubt Nintendo would make a whole new application to download games when the eShop is already set up for it.[aceattorney]All of you talking about the download cap are making a huge mistake..
You're assuming that the distribution will take place on the eShop.[/aceattorney]
It's rumored that there will be a Nintendo Network app, but we don't know what it can do at the moment.??? Where else would it take place then? I doubt Nintendo would make a whole new application to download games when the eShop is already set up for it.[aceattorney]All of you talking about the download cap are making a huge mistake..
You're assuming that the distribution will take place on the eShop.[/aceattorney]
I agree with most of this, except for that note on the battery. That doesn't seem right. I recall the information being that, while charging, the battery is charged and the system runs directly off of the power supply. This means there are no negative effects on the battery from leaving it plugged in and on overnight. If my information is wrong, please correct me, but they specifically designed the system to be left "overnight" in the dock so that it can receive additional data, so I can't see them doing this any other way.Like I said, it's not a stupid idea. All I said was that the system, as of today, alongside its online architecture, is not prepared for it. Sure, you can download in snail-like speeds overnight, but do remember that keeping your system on while charging greatly decreases the battery life in the long run as batteries used in such devices are simply not manufactured to work under such conditions - they're not supposed to be charged and discharged at the same time. A PC-based architecture for downloading in a couple of minutes would be beneficial but for some reason, probably due to fear of hackers, Nintendo did not include an I/O port other than the iR one on the system, making the user juggle SD cards whenever new media needs to be uploaded or downloaded from the system, which essentially cripples connectivity. I would welcome a miniUSB port or at least a proprietary serial port of some sort on the system, would you not?
I'm not posting pure criticism, this is constructive criticism, and there is a difference. Much has to change in the network, in the firmware and perhaps in the next revision to facilitate that kind of interaction with the system.