I took an impulse response sample of my DSi XL Red Super Mario Bros. 25th Anniversary's left speaker. I wanted to give it to anyone who wants their emulator to have sound more like that of a DS or perhaps you want your GBA or NDS emulated game to have as i'm going to call it "Nintendo Sound". I have not had much testing with the impulse response but anyway here you go.
DSi XL: http://www.mediafire.com/file/d2y4nmah2ku7clm/ds2.wav
^Not the impulse response. That's an EQ. The Impulse Response creates an EQ that looks like that but!... A Impulse Response is still not an EQ. An Impulse Response is like the reverb of a room, speaker, ETC. That reverb can cause anything from a bass boost to echoing.
DSi XL: http://www.mediafire.com/file/d2y4nmah2ku7clm/ds2.wav
^Not the impulse response. That's an EQ. The Impulse Response creates an EQ that looks like that but!... A Impulse Response is still not an EQ. An Impulse Response is like the reverb of a room, speaker, ETC. That reverb can cause anything from a bass boost to echoing.
Last edited by Caboosium,