Nintendo 3D Classics dev problems

Discussion in 'User Submitted News' started by heartgold, Jul 13, 2011.

Jul 13, 2011
  1. heartgold
    OP

    Member heartgold GBAtemp Psycho!

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    [​IMG]

    Nintendo has admitted there are problems remaking old games in stereoscopic 3D.

    Designers got stuck adding the extra dimension when they found out that it altered gameplay. Nintendo's Takao Nakano, leader of the 3D Classics remakes, told Satoru Iwata that large portions of game code had to be completely re-written.

    "In the original version, the game unfolds on a flat surface," Nakano explained, talking of upcoming re-release Xevious. But in the new version, the player's ship Solvalou is seen to be floating in mid-air.

    "If the bomb suddenly appears - zhing! - at the same altitude as Solvalou... We were like, 'Huh? Something doesn't feel right!' Everything was off!

    "The actual game was made in 2D, so the bombs strike Solvalou the moment they're fired. But for the Nintendo 3DS system, we had to create an interval between when they are fired and when they strike. There were all kinds of discrepancies like that," Nakano explained.

    The projects already take "20 times the work" of a simple port, Nakano revealed - but the remake plans were once even more elaborate.

    "At first, since it was new hardware, we tried making the graphics richer, but that didn't impress much," Nakano said. So he, Iwata and Miyamoto decided to leave the vintage visuals alone.

    Also culled was a 3D Classics version of NES Tennis. It fell foul of court perspective problems and programming issues after changing collision detection for the ball and racket into 3D. "It took as much work as making a tennis game from scratch," Nakano elaborated.

    Despite these problems, four unannounced 3D Classics games are still in the works.[/p]

    Source
     


  2. Terminator02

    Member Terminator02 ヽ( 。 ヮ゚)ノ

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    wow... why not just rerelease it only in 2d if it's so hard?
     
  3. Pong20302000

    Member Pong20302000 making notes on everything

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    wouldnt be a 3D classic then would it lol

    they should just upload all there roms onto the market so we can play them
    honestly i would pay again for my fav's

    i brought Zelda LA DX no thought required
    still have origional GB and the cart working fine, but i wanted it on my 3DS
     
  4. Paarish

    Member Paarish Connor's Nublet

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    cos then they wouldn't be able to call it a 3D classic and charge us more money for it [​IMG]
     
  5. chartube12

    Member chartube12 GBAtemp Addict

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    More proof Nintendo didn't think things through before releasing the 3ds-promises.
     
  6. chris888222

    Member chris888222 GBAtemp's Flygon Fan

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    My my Nintendo...

    Why not release them in the virtual console first?
     
  7. spinal_cord

    Member spinal_cord Knows his stuff

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    That's old news.
     
  8. Ben_j

    Member Ben_j GBAtemp Advanced Fan

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    I didn't see those quotes before, but I'm not surprised. Being a developer, when Excitebike came out I immediately thought it must have been quite hard to modify, and a lot of code must have been re-written (especially coming from a NES game, the original code must be very low-level)

    I'm still eagerly waiting for a Zelda ALTTP 3D Classic though [​IMG]
     
  9. granville

    Member granville GBAtemp Goat

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    Perhaps they should fore-go the redoing of the graphics themselves. They basically recoded Excitebike from scratch and made the backgrounds take on a pseudo-polygonal look. Instead, just add depth between layers, that would be fine. I want to see some SNES games with layering depth.
     
  10. Assax

    Member Assax GBAtemp Regular

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    Kotaku also writes this:

    http://kotaku.com/5820692/there-are-unexpe...ames-to-the-3ds

    Six classics in total..?
     
  11. machomuu

    Member machomuu Drops by occasionally

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    Good enough for me, I just wish they'd hurry up with the VC titles.
     
  12. Issac

    Member Issac Mini-mod

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    Wait what? Sooo.. They thought it was too much of a pain to make them 3d classics so they're dropping it after six releases? hooray. -sigh-
     
  13. AlanJohn

    Member AlanJohn くたばれ

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    Stop re-making NES and Gameboy classics Nintendo, start releasing VB classics already!
    [​IMG]
     
  14. DiscostewSM

    Member DiscostewSM GBAtemp Psycho!

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    It may be 6 atm, but that doesn't mean they will only make a total of 6. They have 4 still "in the works". Even the article at Kotaku has scratched out the words "in total".
     
  15. shakirmoledina

    Member shakirmoledina Legend

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    thats a solution but the gameplay changes with the graphics. they want the same gameplay but 3d graphics. u cant have both legs in the air u know.
     
  16. Another World

    Former Staff Another World Emulate the Planet!

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    it is good to know that they are putting in actual work and thought into the ports. i'd rather have stuff that works well. my only complaint has been the cost of buying these games again. they should be priced around .99 cents. but after reading about the amount of work they are putting in it makes more sense why they feel they should get more for them. the problem is convincing the public why they need to pay 2.99+ for a game they probably already played and beat on an older nintendo system. i love 3d, i collect 3d, but the gimmick of the 3ds does not escape me. playing the same game again in a 3d perspective is not intriguing enough to convince me to make that purchase. i would have rather seen new original "hacks" of older games using the same retro sprites and music, etc. i feel that new adventures are worth my money.

    -another world
     
  17. Slyakin

    Member Slyakin See ya suckers

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    I think that because of the problem with the coding (10x more work? Ouch.), they kind of deserve 2 dollars, right?

    At least, that's what I think. [​IMG]
     
  18. Heran Bago

    Member Heran Bago Where do puyo come from?

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    The ROM hacking adage is "It's easier to engineer a game than to reverse-engineer one." Nintendo learns the hard way, hope they have a bunch of source code for NES games sitting around.
     
  19. WiiUBricker

    Member WiiUBricker Insert Custom Title

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    Nintendo doesn't do reverse-engineering since they have or should have the source codes of all classic games.
     
  20. Slyakin

    Member Slyakin See ya suckers

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    I'd assume that Nintendo has the source code for its games.
     

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