This sounds like it is a combination of a NoPass device and a DS slot flash cart, so you can have one or two small games or a bunch of homebrew (such as flashme) on the NoPass itself and the rest on your M3, SC, or other GBA slot device.


Honestly, I'd rather have the NEO MK4-SD, which (obviously) accepts SD cards on a piggy back. Unlimited space, no flash cart, takes very little space. Unfortunately, only ghod knows when it's coming out...
J
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The MK3 takes SD as well. I really am not sure of a difference between that and the MK4 besides the look.Sure it's like the MK3, but the MK3 is ugly as all hell and sticks out like a sore thumb. The MK4-SD on the other hand is _tiny_, and uses cheap-as-all-hell SD cards, of which I'm sure most people have lying all over the place (okay, I'm exaggerating, but I sure as heck do!).

There are some 1Gbit models, but I read here in GBATemp that the biggest size for NDS games will be 4Gbit. When the time comes where they release a game of that size you might have to consider getting a new flash cart. Still, this seems like a nice alternative and in theory, sounds promising.
Wasn't the maximum a DS game could be 1 Gbit? I'm not sure..does someone know for sure? Lemme throw in a random interesting fact: the 1Gbit games have an about 30% slower access time compared to the 512 mbit and smaller versions. That's why lots of developers prefer to use the 512 mbit version, so they can stream things off the cartridge more easily.

Thats NinjaDS not Ninjapass, it's not DS card sized![]()
AFAIK the max spec is actually 4Gbit (512MB should be easily addressable by a 30bit offset), dont know if it would be through some form of bankswitching though but probably the cart would handle that type of thing internally anyway.Wasn't the maximum a DS game could be 1 Gbit? I'm not sure..does someone know for sure? Lemme throw in a random interesting fact: the 1Gbit games have an about 30% slower access time compared to the 512 mbit and smaller versions. That's why lots of developers prefer to use the 512 mbit version, so they can stream things off the cartridge more easily.
Yes, the max cart size for any DS game is 1 Gb. Despite what some people think there will not be an official cart larger then that. It's an adressing limitation of the DS itself, just like the 256 Mb limit on the GBA. The only way flash cart manufacturers got beyond the 256 Mb barrier is through bank switching, and later file systems on the NAND and removable media style carts. These "tricks" aren't something Nintendo is even remotely likely to implement into official carts.
Thats NinjaDS not Ninjapass, it's not DS card sized![]()
I already knew that UnknownBeast, i was just letting you guys know of another ds-flash card on the way making into the production.![]()
--Back on topic
If the compatibility is right for the NinjaDS then i may not bother with Ninjapass as it will allow for SD card. Besides when DS/Lite is opened and have NinjaDS you wont even notice so i am fine as long as it's cheap and compatibility is above 90%.

AFAIK the max spec is actually 4Gbit (512MB should be easily addressable by a 30bit offset), dont know if it would be through some form of bankswitching though but probably the cart would handle that type of thing internally anyway.Wasn't the maximum a DS game could be 1 Gbit? I'm not sure..does someone know for sure? Lemme throw in a random interesting fact: the 1Gbit games have an about 30% slower access time compared to the 512 mbit and smaller versions. That's why lots of developers prefer to use the 512 mbit version, so they can stream things off the cartridge more easily.
Yes, the max cart size for any DS game is 1 Gb. Despite what some people think there will not be an official cart larger then that. It's an adressing limitation of the DS itself, just like the 256 Mb limit on the GBA. The only way flash cart manufacturers got beyond the 256 Mb barrier is through bank switching, and later file systems on the NAND and removable media style carts. These "tricks" aren't something Nintendo is even remotely likely to implement into official carts.

There are some 1Gbit models, but I read here in GBATemp that the biggest size for NDS games will be 4Gbit. When the time comes where they release a game of that size you might have to consider getting a new flash cart. Still, this seems like a nice alternative and in theory, sounds promising.
Wasn't the maximum a DS game could be 1 Gbit? I'm not sure..does someone know for sure? Lemme throw in a random interesting fact: the 1Gbit games have an about 30% slower access time compared to the 512 mbit and smaller versions. That's why lots of developers prefer to use the 512 mbit version, so they can stream things off the cartridge more easily.