Homebrew New Universal Forwarder

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WiiPower said:
SpaceJump said:
Nice one WiiPower
smile.gif

Under which license is your code? I'm almost sure parts of it are from GPL v2 projects, so it's GPL v2?
I have no idea, I just coded it and never thought about license stuff...
 
SpaceJump said:
WiiPower said:
SpaceJump said:
Nice one WiiPower
smile.gif

Under which license is your code? I'm almost sure parts of it are from GPL v2 projects, so it's GPL v2?
I have no idea, I just coded it and never thought about license stuff...

So it's GPL v2 as it uses code from other GPV v2 projects. Correct me if i'm worng and it doesn't use code from GPL projects. Just copy the COPYING or license text file with the text of GPL v2 into the source folder and you don't need to worry about it(as long as you always include the source).
 
So if this thing can handle the WiiMote's accelerometer input, then the possibilities are endless. You can draw a W if you want to start the Wad Manager, jerk the WiiMote left at medium speed while holding the Z, A and B button to automatically start a porno flick.
laugh.gif


It's beginning to look like a miniature version of the HBC.
 
Code:
> "make" 
dol.c
elf.c
main.c
c:/universal_loader/sourcecode/source/main.c: In function 'main':
c:/universal_loader/sourcecode/source/main.c:151: error: '__io_wiisd' undeclared (first use in this function)
c:/universal_loader/sourcecode/source/main.c:151: error: (Each undeclared identifier is reported only once
c:/universal_loader/sourcecode/source/main.c:151: error: for each function it appears in.)
c:/universal_loader/sourcecode/source/main.c:154: warning: implicit declaration of function 'fatMountSimple'
c:/universal_loader/sourcecode/source/main.c:226: error: incompatible type for argument 1 of 'fatUnmount'
make[1]: *** [main.o] Error 1
"make": *** [build] Error 2

> Process Exit Code: 2
> Time Taken: 00:01

Sheesh, I suck at this. ^^;; What's my problem in compiling this?


Edit: Something must have been screwed up in my files somewhere (I uninstalled and reinstalled devkitPro). Anyways, I can get it to compile now anyways, so I'm trying to see if I can add in all the extra buttons.
smile.gif


Yep, I can. Except that Classic Up and Classic Left can't be used with Nunchuck Z and C, because they're the same, I guess. ^^;;
 
WiiPower said:
I released the source for a reason. If there's a forwarder that reads such a config file, all you need is to combine both sources. If you do it, don't hesitate to ask me for help. If you know any programming language, it's not that difficult to do such small changes.

I know, that's why I added the "edit" to say so.
I didn't meant to ask badly, I just don't have the time right now, and I thought it would be easy for you to add it as you were currently working on it.
But thanks you for the help you'll provide if I need it
wink.gif
 
QUOTE said:
Let's ask spacejump for clean one...

sorry lejong it was just a quick mock up temp untill (as i stated before) someone does some real pro looking gfx then ill toss us a channel together for the lazy and those who know how to use wadder can do it themselfs its really only a few seconds (hell i am on vista and use wadder 1.2)

Sorry i cant make somethin better i dont have photoshop i use a app called GIMP and its new to me here is a new one
tongue.gif
used spacejumps as the basis for the design hope its useful...

menuscreen.jpg

banner2kno.jpg

iconm.jpg

logodil.jpg
 
vettacossx said:
cool channel but you should redo it with the proper Forwarder rather than Forwader on the wiimenu channel title...
wink.gif
nice work for a anime theme though bro!

Humm you talk about banner in up post?

And thanks ^^
 
Master Mo said:
multiForwarderchannel.png


I suggest that the best way to custom this is to use the icons of the HBC. I did the exact same thing on the famous multiforwarder
wink.gif
(I`m still suing these
tongue.gif
) The colour can be changed very easily via Photoshop!

http://gbatemp.net/index.php?showtopic=125009&st=0

Oh Master Mo, welcome !
rolleyes.gif


could you add the -/+/home buttons please?

Greetings...
 
This needs a major tweak. Buttons from the Ninchuck should be useable. Also, this needs a "shift" or "alternate" button for even more options.

For those who compiles, I think it would be nice to let us determine the folder path for each buttons.
 

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