ROM Hack New Super Mario Bros - The Lost Levels

SKJmin said:
Knyaz Vladimir said:
Just bumping and throwing out that part of the airship tileset has been made. What does that mean? I dunno. It's hard to make a custom tileset.

Did you change the tileset from the Castle (or tower) set?
Unused bonus room. Works fine, though- have to finish map16 and custom objects.

EDIT: Okay, the level's started and a star coin has been hidden in another suicide location. =D
 
Wonderous Update!

The airship level (for the most part) is complete! I just need to figure out the audio used for the level (as DeSmuME only wants to with as NOSSE on the PC I'm using, meaning that it's also running at 40%, limitations of 1.15GHz, sigh) and fix a few scrolling cameras, and it's ready for release!

Happy? You should be, the airship took me 3-4 days to make.

EDIT: I'm now learning on inserting songs. But my good PC had to be reinstalled, so it'll take a few days to regain FL Studio 9 XXL again.

*grammar fixes.
 
Thanks.

All right, it'll take a while longer to get release. Why? I failed with the enemy locations, I never used Bill launchers before. I fixed that, but still need some testing.
 
Okay, I assume everyone's beaten all my modifications. And yes, I forgot to change the time in the first 3 levels, I know.

Any bugs so far that I need to fix (excluding the ones in 0.1a, which I assume noone has)?

EDIT: OMFG, I just realized that NSMB3 is corrupted when you open it up. Wow.
 
So I know this is WAY outdated and all the downloads have been erased due to the cuntfest company Nintendo copyrighting it but if there is any chance at all, can someone send me the file of the rom patch because I’ve been searching for this game for 10 years and no luck at all, I know it sounds stupid that I’m obsessed about finally getting the honor to play this masterpiece but I have searched from top to bottom for any clues of finding it.
 

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