ROM Hack New Super Mario Bros - The Lost Levels

Knyaz Vladimir

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SKJmin said:
Knyaz Vladimir said:
Just bumping and throwing out that part of the airship tileset has been made. What does that mean? I dunno. It's hard to make a custom tileset.

Did you change the tileset from the Castle (or tower) set?
Unused bonus room. Works fine, though- have to finish map16 and custom objects.

EDIT: Okay, the level's started and a star coin has been hidden in another suicide location. =D
 

Knyaz Vladimir

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Wonderous Update!

The airship level (for the most part) is complete! I just need to figure out the audio used for the level (as DeSmuME only wants to with as NOSSE on the PC I'm using, meaning that it's also running at 40%, limitations of 1.15GHz, sigh) and fix a few scrolling cameras, and it's ready for release!

Happy? You should be, the airship took me 3-4 days to make.

EDIT: I'm now learning on inserting songs. But my good PC had to be reinstalled, so it'll take a few days to regain FL Studio 9 XXL again.

*grammar fixes.
 

Knyaz Vladimir

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Okay, I assume everyone's beaten all my modifications. And yes, I forgot to change the time in the first 3 levels, I know.

Any bugs so far that I need to fix (excluding the ones in 0.1a, which I assume noone has)?

EDIT: OMFG, I just realized that NSMB3 is corrupted when you open it up. Wow.
 
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