New ROM Anti-Piracy Software

I'm gonna post the same thing as 90% of the thread:
This will annoy us for a while and that's it.



Actually, Nintendo is gonna LOSE more money than they would if they sit quietly and let us pirate in peace.
It's not like

"Oh crap it doesn't work on my card! *runs to the shop*
 
fermio100 said:
Ceesjah said:
LOL i dont think this will be much trouble.. If you just take a look at history, anti-piracy measures have always been one big FAIL.. Guess people will have to wait a few days or maybe weeks for a solution to this one..

And yeah, i think its another big FAIL to announce this, instead of just doing it without telling.. Not that it would make that big of a difference xD

Fail? PS3, PSP slim, DSI in DSI mode. What about them? There are some anti-piracy measures that really work!
And thats why the PSP Slim already got hacked. Some guy found a way to load ISOs but it hangs after the loading so we're getting close. Nothing is unhackable, there will be a way no matter how hard it is. Like the PS3 can run homebrew too. It's only a matter of time before the DSi Mode is hacked too.
 
watdafuc---?

i'm already runningcfw in my slim

dont you mean the psp-3000?

also i think it would be mucj more effective when they just do it without telling

like when people try to run super mario galaxy deluxe dsi

then they "WTF? my sd is corrupted?!?!!!!"
 
If the new piracy scheme can deter us from playing the game for a while~! some of us who actually like the game might go get the game from the shelf~! that equivalent to a success!

for instance, some analyst reported the new NAND card that block some flash card was the reason that makes made in ore no.1 in this week's japanese sales chart!

a little off topic
we can use davee's HEN to run homebrews on psp3000 or psp2000 v3 boards
 
playallday said:
Well, I think this will help get some more good games out there. No one is going to put a years work for something everyone will just download.

Hopefully it will *crosses fingers* has anyone noticed the immense amount of crap that's coming out for the DS lately ?
 
'code is currently specifically targeted to the R4 patching routines, due to its popularity. '

not that popular hahahaha
 
They should spend their money on better games and not on those bypassable anti-piracy things, because when you really like a game you might buy it.
 
reggie_fils-aime.jpg

^^
 
Overlord Natie said:
They should spend their money on better games and not on those bypassable anti-piracy things, because when you really like a game you might buy it.

Agreed:

P.S:
wouldn't just make there games 10GB + be a better idea, that couldn't be hacked ? you would need to rewrite the game lol.
the only reason I see for this not happing is the cost of making 16gb game carts.
 
omatic said:
I was wondering when they'd use this method, and I'd assumed they didn't really care about piracy since they weren't.

This'll mean that people will have to wait a few weeks after a dump for it to be playable. If they're doing this the way I think they are, then there will be a relatively simple way to find the security for each individual game after the first few "secured" games, unless they have completely unique methods for each game.

I predict this'll eventually boil down to something as simple as an AR code. Fortunately, I have a life to live in the mean time while I'm not playing whatever game can't be played temporarily.

Hit the nail on the head right there.

Seriously, WTH
blink.gif
were Nintendo thinking? Ever since the dark days of electronics there have been h4xorz guys taking apart code and putting it back together. Haven't they learned there's no such thing as 'uncrackable'. It seems that every single major software developer has underestimated the hacking community.

Only thing I'm worried about is DSi exclusives...that means buying DSi and suitable flashcart. Hopefully by then I will have disposable income and they'll be much cheaper.
 
I can't wait to see the creation of a dedicated NDS reverse engineering/cracking scene trying to break these new roms.
biggrin.gif
Time to start learning ARM.
 
PharaohsVizier said:
But the DS, all it takes is a $10 cart, a $5 MicroSD, and a 10 second download. There is no reason not to pirate... Anything that hinders piracy even a little is bound to help. If this "code" can buy Nintendo even a week, it's a success... at least imo.
Also remember that DS flash cards are much easier to obtain compared to modchips for other consoles
Example:
I went to the markets recently and found about 10 stands selling R4s and 1 stand selling a DSTTi (for $60AU/$45US) D:)
Yet I didn't see a SINGLE modchip or flashcart for any other console.
 
Hmm, theres no way to tell what this new software will do until it comes.

I realy don't think we should be acting cocky.
unsure.gif
This is a threat and we should treat it a such.
 
BoxShot said:
BASS ULTRA said:
Okay...? I don't get how this new protection thing works.

Is it like the new games get a code. We rip the game from the catridge, then we play it on our R4's, and then the code has an atomic explosion and makes the game unplayable?
Flashcards patch their games that you run someway I don't really know. This code basically finds if you patched it, and if you did it will stop working. (IDK if patching would also mean translation patches and such)

This code is on where...?
 

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