ROM Hack New Retro Mario Bros.

  • Thread starter Thread starter jceggbert5
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Tilehacker said:
@jceggbert5: The patch you gave me has 1-2, but you might wanna fix the sky area, You die when you fall down the hole.
still working on it... I am trying to get the platform to co-operate right now... I am trying to figure out the "moving platform on touch" sprite....
 
Well... I am unable to figure out that sprite, but I am working with "Moving Platform on Line", and I have made a blank tile with the platform line's behavior... That works...

Yay!
 
Uploaded Demo 2.5/2.51

Changelog:
Fixed some graphical glitches
Fixed DSTT/YSMenu problems (hopefully)
2-1 is completed
Added TileHacker's Overworld graphics and 'Cloud Heaven' graphics.
Added TileHacker's custom '?' blocks and bricks (not final)


Main Download Link - FileTrip
Mirror - MediaFire

Many thanks to TileHacker for the new graphics!
 
1-2 (SMB 1-2), the connector of the pipe where you get the second coin is missing.
1-4 (LL 1-1), there seems to be odd platform blocks of land that shouldn't be there.

Only probs so far -- on YSMenu too!!
So to quote Mario himself, "That'sa so nice!"
 
twiztidsinz said:
1-2 (SMB 1-2), the connector of the pipe where you get the second coin is missing.
1-4 (LL 1-1), there seems to be odd platform blocks of land that shouldn't be there.

1-2: I forgot to fix that... Will be fixed (along with new tileset) on next release
1-4: Can you post a screenshot please? The editor doesn't want to co-operate...


P.S. Glad it works on YSMenu!

edit: Is the file generation nice? Should I do it like I was before in the next release, or this way?
 
jceggbert5 said:
twiztidsinz said:
1-2 (SMB 1-2), the connector of the pipe where you get the second coin is missing.
1-4 (LL 1-1), there seems to be odd platform blocks of land that shouldn't be there.1-2: I forgot to fix that... Will be fixed (along with new tileset) on next release
1-4: Can you post a screenshot please? The editor doesn't want to co-operate...
w0vS5.png
B8tL9.png
Gk6FV.png


I also found a point where you get stuck as small Mario:
Pysgy.png



QUOTE(jceggbert5 @ Jan 19 2010, 12:29 AM)
edit: Is the file generation nice? Should I do it like I was before in the next release, or this way?
Check your PMs.
 
just workin my way through and everything looks great so far.

Edit: has the 3rd coin in 1-1 moved from the second 'Pit'?
 
Tilehacker said:
SimpyDsi said:
Works nicely on my R4i (www.r4i-sdhc.com) with floor! Oh, lovely floor!
Great work, can't wait till its final release!
gbasp.gif
Floor? what do you mean?
The previous versions had issues displaying the edited graphics on DSTT/YSMenu.
You could play, but the ground would be invisible.
 
thanks it now works,
but there is a bug in 1-2. You cant catch the star.
And can you change the bgm in the next update??
 
kdgun said:
And can you change the bgm in the next update??
+ Over 9000
That's a very good idea, I'd love to hear the classic music while playing this. But AFAIK music hacking (and making the actual music too) is not that easy. So I fully support the idea, but it's probably best to do this for the final version, and get the maps done first.
 

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