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Um, actually yes, I'm optimising the blitter/sprite routines right now. I guess I should make a new version soon.



Thanks you for you hard work, FluBBa !Finally I got the new release packaged!
https://github.com/FluBBaOfWard/LodjurDS/releases/tag/v0.1.4
- Added loading of bll (*.o) files.
- Added CPU differences between Lynx & Lynx II.
- Added Mikey & Suzy revision differences between Lynx & Lynx II.
- Added power off from code.
- Added some Suzy register mirrors.
- Fixed loading of odd sized lnx roms.
- Fixed Math flags.
- Fixed Timer7.
- Optimizations to rendering.

I can confirm this on my side too.I was able to play all the way through Ninja Gaiden without issues.
Here are some games I tried out with bugs:
---
Batman Returns has tearing while scrolling, and artifacts which seem related to vsync. In 0.1.2 there was still tearing but less artifacts. This game runs at 75hz. I hope you can improve this one.
Marlboro Go also has tearing (50hz).
Lynx II stereo doesn't work (tested with Lynx II Production Test Program)
Broken audio (uses samples):
Klax (whole game)
Qix (title screen)
Checkered Flag (when you start a race. annoying buzzing sound plays instead)
RoadBlasters (when you beat the stage)
Stun Runner (when you start and finish the stage, also doesnt run at full speed on my DSi)
Lexis (when you start the game)
Rampart (when you select your castle and possibly during the title music)
Pinball Jam (when you start the game)
Robotron 2084 (throughout the game)
Toki (throughout the game)
