Haha thats true-I guess its great fo legendaries.
Using Rare Candy doesnt matter in this Generation now we have Super Training does it?
Sorta, super training is great and all, but it works VERY slowly(for me al least).
Haha thats true-I guess its great fo legendaries.
Using Rare Candy doesnt matter in this Generation now we have Super Training does it?
Oh, I see. I'm not near my computer so I can't try the code. Still a code that makes you scratch your head a bit, but I guess you can get the most use out of it in the later part of the game and the post game.No, exp MODIFIER like 1250000 makes the pokemon level 100. not sure what 1640000 is though; i wouldn't try it.
Sweet! You can use the exp code to lower the lvl of a pokemon.
After being able to see the exp code for myself, I agree with x66x66. I can see myself using this code to lower exp more than raising them.
Ah, ok. thanks I just never heard that exp could go over 1250000.The 64,000.000 or something like that i tried it and it just makes it level 100, no difference.
Right. since there is no way to lower pokmeon levels before this code. But i would only use it for change ing levels drasticly. Like a newly-hatched pokemon to level 100 for example.
Ooooh, they added an addendum to the Friendship/Affection modifier, I guess you have to be the OT? Well that kinda sucks but I suppose it doesn't take too long to have them evolve anyway.
Yeah,thats a bit odd :/ Wish they would make a code for the Type Gems and also the Nature Changer.
Is a Hidden Power Type code posible?
A Nature changer would be awesome for X and Y,as would a HA modifier. Are you listening Datel?!
I can see it being helpful for those who are still actively breeding. You can raise your breeding stock pokemon's exp to lvl 100 before depositing them. That does two things: it limits the amount of money charged if you are leaving them in there for awhile, and it most importantly keeps the move lady from messing up your move set. Then after you are done breeding, you can always then take your breeders and lower their levels back. In the end, you wind up not trashing a set of pokemon.
Heh, Datel hasn't been keeping up with the structure. Simple bitflip is all.
They are, they just choose to ignore you. If you haven't figured it out by now, they're not going to allow people to have designer Pokemon (this includes Nature/IVs/Ability) or unreleased items as to not ruin online. Superficial stuff like Shiny/Ball (sometimes resulting in illegal stuff) or maxing XP (without caring about growth rate) doesn't provide any real advantage.
So in the end you're using 2 codes to raise & lower the EXP on each pokemon both times instead of using max $ and 999 heart scales ONCE. I'd much rather use the latter.
do the rare ball items trade ?
EDIT: ah nvm i misunderstood the original poster who said there was a rare ball item code. i thought this would include moonball,loveball, etc.
Even Cherish ball?