New Max Media Dock/Player Loader

dbgtdob

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What is the Max Crass Method
The Max Crass Method (MCM) allows the Max Media Dock to do something it never could before--With the MCM, the MMD can now play nearly every ROM. Not only that, the Max Crass Method also erases the need of Donor cards--now you can play much more ROMs, and none of them require Donors!

How to play any ROM desired
1.) Extract the entire .zip file to any location you desire.
2.) Copy the arm7.bin file.
3.) Find the Backup you want off the net.
4.) Open the DSLazy folder and run the DSLazy.exe file.
5.) Browse for your ROM using the '...' button.
6.) Press the unpack game button. (Leave DSLazy up)
7.) Wait till it unpacks everything; leave the window it popped up open.
8.) Paste the arm7.bin file, overwriting.
9.) Now, back on DSLazy, press the 'repack' button.
10.) Save the file as whatever you wish.
11.) Open up the Max Overload 1.2 patcher.
Patch the file you saved as you would a regular .nds file.
12.) Put your .nds and .PAT file onto your MMD. You run MO on the MMD, and ta-da! You can run whatever game you couldn't before.

How to play any game without a Donor card
1.) Get ready the game that cannot be run unless a donor is used.
2.) Download a game off the net that is the same type as the game that doesn't run. Just make sure the game you download does not require a donor.
3.) Go to DSLazy program.
4.) Browse for the file you downloaded in step 2.
5.) Press the unpack button.
6.) When the new window opens, copy the arm7.bin file that is located there.
7.) Close the window and go back to DSLazy.
8.) Browse for the original file that did not work without a donor.
9.) Press the unpack button.
10.) When the window pops up, paste the arm7 file you copied, overwrite the old one.
11.) Close the new window and repack.
Now patch the file like you would normally with MO. It will run just like it would with a donor-- except this time--- WITHOUT the donor!

CREDITS

Crass-- He brought the DSLazy program the Maxconsole forums. It led us to discover how to work all this. Thus, we named this method after him.

Acevampire-- That's me! I sort of learned how to put this all together. And...I wrote this.

yourKami-- He got a streak luck and discovered which ROM was needed to make all the type 4 games work.

http://forums.maxconsole.net/showthread.php?t=69169
 

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    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
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    never had that i don't think
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