New here... have a question

Discussion in 'NDS - ROM Hacking and Translations' started by Demonslayerx8, Mar 17, 2011.

  1. Demonslayerx8
    OP

    Demonslayerx8 GBAtemp Regular

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    Mar 17, 2011
    United States
    Well, i only have 1 question to ask... but....

    I have noticed that a few ppl have ripped textures from Pokemon Black/White... and i was wondering how i could do that. Any info would be nice! [​IMG]


    -DSX8
     
  2. Ron

    Ron somehow a weeb now.

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    Dec 10, 2009
    Canada
    here
  3. Demonslayerx8
    OP

    Demonslayerx8 GBAtemp Regular

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    Mar 17, 2011
    United States
    ok... thanks for that smartass remark... -_-

    but as i went through Pokemon B/W with Tahaxan, i dont notice any BMD0 files at all...

    Edit: Sorry, meant Tahaxan, not NSBMD viewer
     
  4. Demonslayerx8
    OP

    Demonslayerx8 GBAtemp Regular

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    Mar 17, 2011
    United States
    here's a pic to show what i mean

    [​IMG]
     
  5. rastsan

    rastsan 8 baller, Death Wizard,

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    May 28, 2008
    Canada
    toronto
    I think you mean a thread on completely different board. I believe there are a couple ways to do it. Bmd are texture files that are part of nsbmd you may just have to re name the files is all and get yourself 3dmax. I personally have only used it nsbmd for zoids battle coloseum. (the one extra large zoid looked like it had something I might need to change, I was wrong but I still needed a closer look)

    I am not going to google it for you as there really is just those two ways to do it currently.

    as the console tool isn't quite ready yet.

    If I am wrong about the file rename, sorry.
    but I am pretty sure...
     
  6. Demonslayerx8
    OP

    Demonslayerx8 GBAtemp Regular

    Member
    2
    Mar 17, 2011
    United States
    sorry for a week late reply xD

    anyways, hmm, well... i do have 3DSmax.... and the only way i could get the BMD0 files is by hexing them out... which does become a pain at some time cause sometimes they cant be viewed in NSBMD.. even tho i havent viewed it in 3DSmax yet.
     
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