New: 1338 - Need for Speed: Underground (U)

Woxxy

Well-Known Member
Member
Joined
Sep 21, 2003
Messages
836
Trophies
0
Website
Visit site
XP
85
Country
i like it! the music in it is pretty cool for a gba-game
the graphics are awesome for a gba (you freaking 11 years old who complain about the graphics must realize, there was a time when z-buffering and anti-aliasing couldn't be done in real-time)
the cars feel a bit heavy, but it's just like real cars and once you upgrade your car, it feels better immediately
smile.gif


this should be considered as one of the best racers for the gba, period.
 

berlinka

You have sustained a lethal injury.
Member
Joined
Jul 31, 2003
Messages
3,146
Trophies
0
Age
50
Location
Harderwijk, Netherlands
Website
www.berlinka.blogspot.com
XP
354
Country
Netherlands
By the way, I HAVE a flash2advance cart and I played it on my gameboy advance, and still it totally SUCKS. How can anyone say it's the best racer around. It's simply bullshit. Crazy Taxi has better framerate than this. When I played Top Gear Rally, then I was impressed so my expectations of NFS were very high. But I compare this to a very low class PC-racing game from the period '90 - '92. It's VERY BAD! Maybe you guys like to unlock sttuff and get further, but for me the feeling of realism counts in a racing game, as I opened a topic about this issue a while ago, it dealt with the issue that realism is hard to find on a gameboy. My opinion changed much when I played Top Gear Rally, due to the cheer of realism and feeling of the game. But this is my worst gaming-nightmare! I cannot and will not accept this cheap stuff. Bwreeegh
 

Opium

PogoShell it to me ™
Former Staff
Joined
Dec 22, 2002
Messages
8,202
Trophies
0
Age
36
Location
Australia
Website
www.gbatemp.net
XP
1,163
Country
Australia
By the way, I HAVE a flash2advance cart and I played it on my gameboy advance, and still it totally SUCKS. How can anyone say it's the best racer around. It's simply bullshit. Crazy Taxi has better framerate than this. When I played Top Gear Rally, then I was impressed so my expectations of NFS were very high. But I compare this to a very low class PC-racing game from the period '90 - '92. It's VERY BAD! Maybe you guys like to unlock sttuff and get further, but for me the feeling of realism counts in a racing game, as I opened a topic about this issue a while ago, it dealt with the issue that realism is hard to find on a gameboy. My opinion changed much when I played Top Gear Rally, due to the cheer of realism and feeling of the game. But this is my worst gaming-nightmare! I cannot and will not accept this cheap stuff. Bwreeegh
Realism with Top GearRally?? please the physics were much much worse then they are in nfsu. In TGR the cars drove like they were gliding across a smooth surface.

In case you didn't notice, you didn't buy nfsu so you have no right to complain what so ever.

QUOTEI cannot and will not accept this cheap stuff. Bwreeegh

Very simple, don't play the game if your so against it. Go cry somewhere else because your naive nature is not wanted here.
No one is forcing you to like the game, you can have your own opinion but you are totally out of line.
 

Woxxy

Well-Known Member
Member
Joined
Sep 21, 2003
Messages
836
Trophies
0
Website
Visit site
XP
85
Country
if you want realism, buy a car, for heavens sake!
i use my gameboy to get away from reality, but i guess some people just can't get enough of that sweet sweet reality
 

Mr. Nintendo

Well-Known Member
Member
Joined
Dec 20, 2003
Messages
86
Trophies
0
Age
32
Location
England
Website
Visit site
XP
52
Country
I played it a little while ago and I personally don't like it. . . I can't control the car right and I'm sliping and sliding all over the place. Another for my recycle bin.
wink.gif
 

KrAjO720

KrAjO720!!!...
Member
Joined
Apr 5, 2003
Messages
651
Trophies
0
Age
37
Location
Santiago, Chile
Website
Visit site
XP
149
Country
Cote d'Ivoire
thx for the intro remover!!! anyway, after i played it, i could say it is a good game, but nothing from other world... i mean it is good, but most of the people might have thinked it was better
 

berlinka

You have sustained a lethal injury.
Member
Joined
Jul 31, 2003
Messages
3,146
Trophies
0
Age
50
Location
Harderwijk, Netherlands
Website
www.berlinka.blogspot.com
XP
354
Country
Netherlands
Okay Opium, I'm not getting why I'm 'out of line' for saying this game is totally SHIT! And sorry for saying, but telling ME I'm naive sounds quite stupid for someone who wants decent and very balanced opinions on this forum, so why don't you just let me have the right to warn those innocent little children who DO want to buy the game that they're havve to be careful with their expectations.

So in brief: Me not like the game, and am very dissapointed and feel that in stead of bringing
REAL quality the marketeers want to bring in BIG dollars with LITTLE effort.

And sorry for saying but I am not offending the people here, but you are by saying I'm not wanted here. Well who is out of line I'd like to ask! JEEZ
 

Brekelefuw

Well-Known Member
Member
Joined
Sep 27, 2003
Messages
96
Trophies
0
XP
78
Country
Canada
i flashed it on my xg cart/ez flash and it wouldnt save. i tried it with and wituot that v_124 patcher but no luck. any suggestions
 

shaunj66

GBAtemp Administrator
Administrator
Joined
Oct 24, 2002
Messages
11,963
Trophies
4
Age
39
Location
South England
Website
www.gbatemp.net
XP
25,241
Country
United Kingdom
Need for Speed: Underground - Review by shaunj66

Presentation:
There is a very nice opening intro, which shows the graphical capability of this games engine. And it shows it off very nicely. The camera spins around the car whilst the car is decorated with several different decals and body parts. After watching this I was already impressed.
nfsu_pres_1.PNG
nfsu_pres_2.PNG

The menus are presented very nicely; they are clear, easy to navigate and have large clear text. The menus are straight forward and to the point, it doesn't take long before you're playing the game.
The ‘Select a Car’ and ‘Customise Car’ sections show the car stationary, whilst the camera spins around the car. The menu is at the top of the screen, and the different options can be scrolled through by pressing left right and can be selected with ‘A’.
Luckily though, the camera can be manually rotated, allowing you to view the car from various different angles. This is done by holding down the ‘L’ button, and holding and pressing left or right to spin the camera around the car, or pressing up or down to zoom in and out of the car. You can also press and hold ‘R’ whilst pressing up or down to move the camera up and down over the car. This will allow you to get a much better view of the cars roof and hood.
nfsu_pres_3.PNG
nfsu_pres_4.PNG


So, now we’ve been through the menus and selected our car, let’s move on to the actual game...

Graphics:
Now this is where a lot of people are going to complain. First of all let me say, yes; the textures are quite low. But who's going to spend a lot of time looking at the textures? This game is all about speed, and you are going to be cruising through the levels at a high speed. And secondly, this is a Gameboy Advance we are talking about here. You can't compare it to the PC and console versions, it's just not fair.
You’ll need to try this on actual hardware, if you are going to play it on an emulator you will probably feel quite disappointed, especially if you are maximizing it to full screen; of course it’s going to look terrible - it wasn’t designed for that.
nfsu_grap_1.PNG
nfsu_grap_2.PNG

At first, it took me quite a while to get used to the graphics, I found I was bumping into walls quite a lot, but after half an hour or so of play, I really started liking the graphics and the engine. It's quite unbelievable to see this kind of graphics on the Gameboy Advance.
The frame rate is VERY impressive, I have noticed very few slowdowns, and even when it did slow down it didn’t affect the game play at all.
The engine renders the buildings and surroundings very nicely and the draw distance is great. I don’t think I’ve even seen a single building half-rendered like in other 3D racers for the Gameboy Advance, although there are a lot of corners in the tracks which may be hiding them.
The buildings are tall and highly detailed, with many different textures to give a proper feel of a city. There are also lots of tunnels and buildings to drive through which make a nice change to the streets, and also, there are lots of slopes and tall hills which makes the race a lot more interesting, it’s not just a linear race through a flat city.
The cars... basically, they look great! They are highly detailed; much more so than the levels. They look true to their real life designs, and can be HIGHLY customised with over 200 parts. The car you are racing, obviously, is fully 3D and it looks great as you drive around the tracks. Swerving from side to side as you turn around tight corners, and almost lifting off the ground as you go over slopes. Unfortunately the car is ‘grounded’ and doesn’t physically come off the road surface, but this isn’t really a problem as it very rarely would do anyway, the tracks give almost nothing in the way of ramps, which isn’t a problem at all. It’s not a rally game.
Your opponents and the city traffic are also 3D, although they are not as detailed as your own car. Your opponents also look great and their cars are customised in a number of ways.
nfsu_grap_3.PNG
nfsu_grap_4.PNG

There are two view modes in the game - 'Chase' or 'Bumper'. Chase is the default camera mode, which is the standard camera mode for any racing game. And Bumper gives you a view from the bumper of your car. This mode improves the frame rate of the game by a fair bit, as the engine doesn't have to render your car. It's quite fun to play in this view mode as it gives the game a much faster feel, but I personally prefer Chase mode. It's nice that they added this feature to the game. A lot of racers on the Gameboy Advance that I've tried don't have this option, but I suppose this being a fully 3D game made it a lot easier to change the placement of the camera.
nfsu_grap_5.PNG
nfsu_grap_6.PNG

To conclude the graphics review, I have to say I was very impressed. Pocketeers did a fantastic job, and this is proabably the most impressive engine I've ever seen on the Gameboy Advance. And hopefully, the engine won't just be used for the two Need for Speed titles, I'm sure they are going to be used for other racing games and possibly adapted for use in other upcoming games of different genres.

Sound:
There are a total of 4 music tracks. Yes. Four. Unfortunately they could only have this many music tracks because of limited cartridge space (according to a Pocketeers developer). The music does have lyrical vocals though and are performed by top bands, which were also featured on the PC and console versions. The genre of music fits the game very well.
The music sounds great on the Gameboy Advance, but only having four tracks disapoints me a little bit. I personally wouldn't have minded if they had removed the vocals and had just instrumental music. I'm sure that would have allowed them to accomodate a lot more music tracks onto the cartridge. Nontheless, it doesn't really matter to me, as I personally don't like the music anyway! So the options to control the volume of the music or sound effects was a definite bonus for me (and I'm sure many others will appreciate it too).
Unlike the PC or console versions of Need for Speed: Underground, there is no 'EA Trax' feature to allow you to choose which music track is playing, so you are stuck with whatever track the game decided to play.
The sound effects are superb! The engine roars and car noises are very good, and are simulated very nicely. Tires squeal as you turn tight corners and you get to hear your car smash when you hit a wall (which hopefully, won't be too often!).

Overall, the music and sounds are great.

Controls:
The controls in the game are your standard Gameboy Advance racers controls. 'A' to accelerate, 'B' to brake, 'R' for handbrake and left and right to steer. By default the controls are set to 'Auto' which is your standard automatic controls. You also have the options of 'Basic' and 'Adv' (advanced), in which you can change gears using the 'L' and 'R' buttons.
The controls are great, simple, very responsive, and have a great realistic feel to them. The controlling differs a lot between the different cars in the game, to give you a more simulated feel of each car. So it may take a while to get used to each cars controls.
nfsu_cont_1.PNG
nfsu_cont_2.PNG

The cars in the game do seem to have quite a good suspension system as you turn corners and go over slopes, also the cars do 'feel' quite heavy, but of course, you can change this by customising your car with various body parts to lighten it.

Great controls!

Gameplay:
Here's where the game really shines through!
There are two options - 'Quick Race' or 'Go Underground', 'Quick Race' is just what it's called! A race just for fun, you have four options - 'Circuit', 'Sprint', 'Drag' or 'Drift'. I won't go into these modes as you should already know how they're played. And they are played just like the PC and console versions of the game.
'Go Underground' is the main mode of this game, where you make your way through the Underground leader board, challenging the people above you, and being challenged yourself by people below you! Winning challenges such as circuit races against your opponent will win you cash/credits, and will unlock parts to customise your car with. Great challenges here!
There is a lot of content crammed into this 64mbit cartridge! There are 14 different and highly customiseable cars, about 24 tracks and another 18 which are reverse tracks, over 200 parts to customise your car with, such as bumpers, hoods, roofs, rims, vinyls, tinted windows and vinyls and finally there are plenty of challenges in the Underground mode!
Onto the circuit races, I was really suprised at the length and scale of the tracks in this game! They are huge! And the tracks are really fun, there are lots of different areas throughout the tracks, including things like narrow passages, hills, 'u-bends', tunnels, buildings to drive through, parking lots and straight long roads - perfect to catch up to your opponents on! Although there is no on screen map to tell where you are, the hud is already quite cluttered. The AI in the game definitlely gives you a good challenge, apparently they use a catch-up/fallback system which allows them to provide a fair challenge whatever happens in your race. In my opinion the AI is great, I haven't had one experience to complain as of yet. They seem to be quite easy in the first few races, but believe me, they do get much harder as you progess through the game.
There is also a multi-player function, so you and up to three other mates can link up (providing you each have a copy of the cartridge) and challenge each other to a game! I haven't tried this yet, but I hope to soon. I can imagine it being quite fun as long as there is some indication on the hud as to where your opponents are on the map...

Great gameplay, so much to do, so much fun, and so many challenges!

Replay Value:
The replay value seems to be another positive part of this game. There are lots of tracks, and reverse tracks, 14 different cars to unlock and customise, with hundreds of parts that need to be unlocked, there are tons of challenges to complete, and many differenent game play modes. And a multi-player mode!

I haven't been playing this for long enough to give a definite conclusion on the replay value but I'm sure that Need for Speed: Underground will keep you entertained for quite a long time!

Conclusion:
Presentation: 9/10
Graphics: 8.5/10
Sound: 7/10
Controls: 8.5/10
Gameplay: 9/10
Replay Value: 8/10

I've been waiting for Need for Speed: Underground on the Gameboy Advance for a long time since it was first announced, and after playing it I do not feel disapointed.
Before you go criticising this game saying “Eww! The screenshots look disgusting!”, “The graphics suck!” and “I can’t control it properly!”, why don’t you try playing the game for a little longer? All games take a while to get used to and this is one of them. Give it a try for half an hour or more, then judge it.
I personally think this is one of the best and most realistic racing games on the Gameboy Advance I have played, and is a worthy racing game that lives up to the quality of the Need for Speed series. Great work Pocketeers!

Overall: 9/10

~shaunj66
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • a_username_that_is_cool @ a_username_that_is_cool:
    DDDS . Dual Developer Dedede System :)
    +1
  • BakerMan @ BakerMan:
    also happy birthday @Xdqwerty
    +1
  • BigOnYa @ BigOnYa:
    Is it me you're looking for?
  • MysticStarlight @ MysticStarlight:
    'Cause I wonder where you are
  • MysticStarlight @ MysticStarlight:
    wait I got the lyrics mixed up
    +1
  • BigOnYa @ BigOnYa:
    And I wonder what you do...Lol
  • BigOnYa @ BigOnYa:
    Its all good, I'm here to talk to you.
  • BigOnYa @ BigOnYa:
    Hello
  • BigOnYa @ BigOnYa:
    I've been playing fallout4 all day, I went into a elevator and it kept going, never stopped, waited 5 minutes, must of been a bug. How bout you, whatcha do today?
    +1
  • MysticStarlight @ MysticStarlight:
    I'm wondering why a stray tuxedo cat has a cloudy eye
  • MysticStarlight @ MysticStarlight:
    I've been playing TOTK all day also
    +1
  • MysticStarlight @ MysticStarlight:
    Oh you reminded me of those elevator nightmares
  • BigOnYa @ BigOnYa:
    Awesome game, fun how they force you to build, but you can build as you want
  • MysticStarlight @ MysticStarlight:
    It is super fun, I actually prefer it over BoTW
    +1
  • BigOnYa @ BigOnYa:
    The guy holding the sign always cracked me up, esp when you fail, and it falls
  • MysticStarlight @ MysticStarlight:
    Ah yes, that guy lol. I still need to find all his signs. The game has a lot to do though so I don't know what to finish first
  • MysticStarlight @ MysticStarlight:
    I'm 120 hours in and am still like 44.4% done
    +1
  • BigOnYa @ BigOnYa:
    Good times. Building is starting to get good around now for you. You making me want to make run thru again.
  • BigOnYa @ BigOnYa:
    Ok good chatting, enjoy your gaming, and avoid the lightning, or put your sword away. Good night.
  • K3Nv2 @ K3Nv2:
    All I gotta do is not spend $10 in the next 5 days and I'll break even this month lol
  • K3Nv2 @ K3Nv2:
    @BigOnYa, tell your wife not to forget her wallet
    +1
    K3Nv2 @ K3Nv2: https://youtu.be/YMAa6obDNZs?si=rymChLKeTdyS8nqk