Hacking need some help for downloading ntr cfw cheats...

anonymoose

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Oh, found it
But I noticed there is some page that password protected, is it because it's not complete? The arcade badge.
Yeah, the badge arcade site is locked, but even though it wouldn't be possible to make such a plugin, because it would need to connect to the internet and that isn't possible with NTR.
 

anonymoose

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Last edited by anonymoose,

badger_vm

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Did you read the post? With ntr debugger you can change things and it works, yesterday I spent 2 hours collecting badges, without gateway.
 

speedfly

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I don't want put this code on my site,too dangerous,so add password lock that,but I can shared on other site

[Inf Catch]
D3000000 30D2443C
60000000 00000000
B0000000 00000000
60000ED4 00000000
B0000ED4 00000000
DC000000 00000208
70000010 00000002
10000010 00000004
10000000 00000004
D0000000 00000000
if catch less than 2 will auto coin
jpn version tu1.3.0,have anyone usa and eur version and patch download
 
Last edited by speedfly,

supermariorick

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Did you translate the page right? Maybe it wasn't the download link, because it works fine for me.
also have a look for game plugins at this site too: http://www.elotrolado.net/wiki/Cheats_para_NTR
i cant get the Fantasy Life cheats on that site to work

I don't want put this code on my site,too dangerous,so add password lock that,but I can shared on other site

[Inf Catch]
D3000000 30D2443C
60000000 00000000
B0000000 00000000
60000ED4 00000000
B0000ED4 00000000
DC000000 00000208
70000010 00000002
10000010 00000004
10000000 00000004
D0000000 00000000
if catch less than 2 will auto coin
jpn version tu1.3.0,have anyone usa and eur version and patch download
speaking of which, I've looked everywhere for a guide on compiling NTR cheat plugins and have only found that it requires python, devkitpro, and gamecheat but no steps on putting it all together. i know the debugger writes with the address at the start of the line and the bytes of the values have to be entered in reverse with hexadecimal notation (0xAB not 0xBA)
but i have yet to figure out how to make cheat plugins (with cheat menu also). looking at the source (gameplg.c) of the Zelda ALBW cheat plugin here on GBAtemp shows that it can be made like a script and there's a format for it but i don't see a guide anywhere. i searched here on the forums and on Google and @DarkFlare69 claimed he had a decent one in a liked post but it's lost somewhere and searching came up with nothing.
 

DarkFlare69

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i cant get the Fantasy Life cheats on that site to work


speaking of which, I've looked everywhere for a guide on compiling NTR cheat plugins and have only found that it requires python, devkitpro, and gamecheat but no steps on putting it all together. i know the debugger writes with the address at the start of the line and the bytes of the values have to be entered in reverse with hexadecimal notation (0xAB not 0xBA)
but i have yet to figure out how to make cheat plugins (with cheat menu also). looking at the source (gameplg.c) of the Zelda ALBW cheat plugin here on GBAtemp shows that it can be made like a script and there's a format for it but i don't see a guide anywhere. i searched here on the forums and on Google and @DarkFlare69 claimed he had a decent one in a liked post but it's lost somewhere and searching came up with nothing.
you just edit source.c, go to the bottom, and change the addresses/values. Then compile it using make.
 

supermariorick

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you just edit source.c, go to the bottom, and change the addresses/values. Then compile it using make.
ok what about the buttons? or how can i implement the cheat menu support into the plugin? i found where you can set what button activates cheats but what are the different ones for each button?
 
Last edited by supermariorick,

speedfly

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i cant get the Fantasy Life cheats on that site to work


speaking of which, I've looked everywhere for a guide on compiling NTR cheat plugins and have only found that it requires python, devkitpro, and gamecheat but no steps on putting it all together. i know the debugger writes with the address at the start of the line and the bytes of the values have to be entered in reverse with hexadecimal notation (0xAB not 0xBA)
but i have yet to figure out how to make cheat plugins (with cheat menu also). looking at the source (gameplg.c) of the Zelda ALBW cheat plugin here on GBAtemp shows that it can be made like a script and there's a format for it but i don't see a guide anywhere. i searched here on the forums and on Google and @DarkFlare69 claimed he had a decent one in a liked post but it's lost somewhere and searching came up with nothing.
use c write is ok,buttons define in constants.h file
 

Zidapi

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I don't want put this code on my site,too dangerous,so add password lock that,but I can shared on other site

[Inf Catch]
D3000000 30D2443C
60000000 00000000
B0000000 00000000
60000ED4 00000000
B0000ED4 00000000
DC000000 00000208
70000010 00000002
10000010 00000004
10000000 00000004
D0000000 00000000
if catch less than 2 will auto coin
jpn version tu1.3.0,have anyone usa and eur version and patch download
How would I go about finding the correct offsets to make this work with the EU version?
 

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