Hi, I need a little bit of help. Actually what I want do, is inject a png texture in an already existing CGFX (it's a VC 3D banner). I want load the texture "TitlePlate.png" from the CGFX itself, instead loading it from an external bcmdl. I want only the bcwav sound, cbdm header and the cgfx banner, no external bcmdl. And idk how to add the texture to it. I guess @FONZD and @Asdolo can/may help me, this is why I'm also tagging you. Thanks to anyone who can help me.