Hacking N64 Emu?

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The DS doesn't have the power to handle the PSX hardware. Period. MHz-wise, it's three times but that's where it ends. I don't know why he doesn't understand that there is no way in hell it could emulate such a complex console. The SPU, GPU, CPU, CD-XA Audio, 2x CD-ROM, etc would all have to be emulated by the ARM7 and ARM9 CPUs. It ain't gonna happen.
I never said it could emulate the psx. I said it could emulate the snes. Which it can. At this point snes emulation on the ds is limited only by developer(which was my original point) the ds has plenty ram to handle the extra onboard ram some games came with.
 
Let me know when SnesmulDS plays Mario RPG and Mega Man X2 at full speed. I never once said Snes emulation can't be done, it can, but hell will freeze over before Snes games on a DS run full speed. Good day. Whatever happened with you being "done" with this thread?

Come back when you learn microprocessor architecture and learn proper punctuation.

As was said previously, the two CPUs are so dissimilar to each other, CPU architectural coding and translating must be done; this is how emulation is achieved.
Except the snes is already being emulated. Its just a matter of optimizing it for the ds, and accounting for things like the extra ram some games have
 
Except the snes is already being emulated. Its just a matter of optimizing it for the ds, and accounting for things like the extra ram some games have

It is more than extra RAM, the Super FX and similar chips are full blown CPUs which are easily as powerful as the SNES it runs in parallel with.
 
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Virtual console maybe, look at the n64 emulator on Wii, it also needs power to run the emulator. VC Mario Kart 64 vs emulated Mario Kart 64, the VC version wins as it specialised to work with the Wii and does not need extra power to run an emulator.
 
Except the snes is already being emulated. Its just a matter of optimizing it for the ds, and accounting for things like the extra ram some games have

Good luck emulating the Snes CPU, on top of the 21 MHz Super FX/ SFX 2 chips, with the S-DD1, SA-1, Cx4 all in sync.

Virtual console maybe, look at the n64 emulator on Wii, it also needs power to run the emulator. VC Mario Kart 64 vs emulated Mario Kart 64, the VC version wins as it specialised to work with the Wii and does not need extra power to run an emulator.

The Virtual Console is still emulation, it's not running native NEC R4300i CPU instructions, but it is optimized. My only beef is that they couldn't emulate the pixel dissolve/dithering effects.
 
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