reddin said:Once you get the 'launcher' ability (up+melee) you can juggle enemies, even after they died. It seems that every hit it has a chance to drop some stuff, after a number of hits (15? 20?) the rewards seem to get better (e.g. large coins in stead of small ones).Ravte said:reddin said:I couldn't help myself and downloaded the ROM this morning
Spent some quality time with it during my train ride today, and I'm loving every minute of it!
I'm nearly two hours in and did the first real boss fight (during which I died the first couple of timesMy fears of the game being too easy were luckily unfounded) and have entered the second 'kingdom'.
I've had to do some backtracking but nothing major, and traversal is quick enough that it doesn't bother me in the slightest.
Raising Chomp looks like it's going to be even deeper that I thought, which is awesome.
Quick tip: At the start screen press: up, up, down, down, left, right, left, right, select. You should hear Ellie yell something, and now you have an alternative color palette and a discount in the stores. To disable this enter the code again. This was the pre-order bonus from GameStop.
P.S. Is it possible to transfer saves to retail carts? Because I'd prefer to play on my retail copy when it comes in.
Edit:
I'm also starting to get the hang of the combo system, and that really helps to make some money quickly.
How does the combo system work? Is it the same as spamming melee strikes and the blue counter rises on the down right corner of your upper screen?
I've only tested it on an tougher monster because the other ones die from one strike heh. So I thought it might've been that the lowbies just are meant to drop 1 coins.
Anyone know a site with a Chomp guide on it? Would be fun to see the whole evolving map, or if someone has cheated the game for the full map, please post a pic.
I find myself almost exclusively using melee attacks because of this, and because I find it more fun than shooting them.
Another thing: While I like raising the different Chomp forms, he doesn't seem very useful to me as Ellie gets more and more abilities. I can see the different elements playing more of a role in the later in the game, but for now I can just beat the crap out of everything
I haven't seen any evo-charts, but the game has just come out, so that doesn't surprise me really. I'd like one though..
I say it's worth it, because enemies only start dropping stuff after they died. I also found a way to make Chomp useful during all this. I don't remember who learned this, but the skill is called 'Drill 'Em, Mister', it's water based, and it's a multi-hit straight forward attack that also launches the enemies a bit. Using this I can easily do 45-50 hit combosRavte said:reddin said:Once you get the 'launcher' ability (up+melee) you can juggle enemies, even after they died. It seems that every hit it has a chance to drop some stuff, after a number of hits (15? 20?) the rewards seem to get better (e.g. large coins in stead of small ones).Ravte said:reddin said:I couldn't help myself and downloaded the ROM this morning
Spent some quality time with it during my train ride today, and I'm loving every minute of it!
I'm nearly two hours in and did the first real boss fight (during which I died the first couple of timesMy fears of the game being too easy were luckily unfounded) and have entered the second 'kingdom'.
I've had to do some backtracking but nothing major, and traversal is quick enough that it doesn't bother me in the slightest.
Raising Chomp looks like it's going to be even deeper that I thought, which is awesome.
Quick tip: At the start screen press: up, up, down, down, left, right, left, right, select. You should hear Ellie yell something, and now you have an alternative color palette and a discount in the stores. To disable this enter the code again. This was the pre-order bonus from GameStop.
P.S. Is it possible to transfer saves to retail carts? Because I'd prefer to play on my retail copy when it comes in.
Edit:
I'm also starting to get the hang of the combo system, and that really helps to make some money quickly.
How does the combo system work? Is it the same as spamming melee strikes and the blue counter rises on the down right corner of your upper screen?
I've only tested it on an tougher monster because the other ones die from one strike heh. So I thought it might've been that the lowbies just are meant to drop 1 coins.
Anyone know a site with a Chomp guide on it? Would be fun to see the whole evolving map, or if someone has cheated the game for the full map, please post a pic.
I find myself almost exclusively using melee attacks because of this, and because I find it more fun than shooting them.
Another thing: While I like raising the different Chomp forms, he doesn't seem very useful to me as Ellie gets more and more abilities. I can see the different elements playing more of a role in the later in the game, but for now I can just beat the crap out of everything
I haven't seen any evo-charts, but the game has just come out, so that doesn't surprise me really. I'd like one though..
Yeah just got the 5 strike combo and the upper cut last night. Didn't think bout adding the upper cut on my combos to get the enemy back higher up in the air.
After thinking bout the "Boost Melee Power" ability I decided to not to buy it since it allows me to get to even higher combos since the monster won't die on the first 3 strikes, but is it worth it? I'm on my way to the second boss and so far no monsters are resistant to flinching so I am able to just pound em away 24/7 and do the combo, but I wonder if the end game - monsters will not be like this....
TheViolentOne said:yeah game is amazing but the "go there tkae that come back then go here" thing makes me sickbut still evoluting our monster is pretty damn good
reddin said:I say it's worth it, because enemies only start dropping stuff after they died. I also found a way to make Chomp useful during all this. I don't remember who learned this, but the skill is called 'Drill 'Em, Mister', it's water based, and it's a multi-hit straight forward attack that also launches the enemies a bit. Using this I can easily do 45-50 hit combosRavte said:reddin said:Once you get the 'launcher' ability (up+melee) you can juggle enemies, even after they died. It seems that every hit it has a chance to drop some stuff, after a number of hits (15? 20?) the rewards seem to get better (e.g. large coins in stead of small ones).Ravte said:reddin said:I couldn't help myself and downloaded the ROM this morning
Spent some quality time with it during my train ride today, and I'm loving every minute of it!
I'm nearly two hours in and did the first real boss fight (during which I died the first couple of timesMy fears of the game being too easy were luckily unfounded) and have entered the second 'kingdom'.
I've had to do some backtracking but nothing major, and traversal is quick enough that it doesn't bother me in the slightest.
Raising Chomp looks like it's going to be even deeper that I thought, which is awesome.
Quick tip: At the start screen press: up, up, down, down, left, right, left, right, select. You should hear Ellie yell something, and now you have an alternative color palette and a discount in the stores. To disable this enter the code again. This was the pre-order bonus from GameStop.
P.S. Is it possible to transfer saves to retail carts? Because I'd prefer to play on my retail copy when it comes in.
Edit:
I'm also starting to get the hang of the combo system, and that really helps to make some money quickly.
How does the combo system work? Is it the same as spamming melee strikes and the blue counter rises on the down right corner of your upper screen?
I've only tested it on an tougher monster because the other ones die from one strike heh. So I thought it might've been that the lowbies just are meant to drop 1 coins.
Anyone know a site with a Chomp guide on it? Would be fun to see the whole evolving map, or if someone has cheated the game for the full map, please post a pic.
I find myself almost exclusively using melee attacks because of this, and because I find it more fun than shooting them.
Another thing: While I like raising the different Chomp forms, he doesn't seem very useful to me as Ellie gets more and more abilities. I can see the different elements playing more of a role in the later in the game, but for now I can just beat the crap out of everything
I haven't seen any evo-charts, but the game has just come out, so that doesn't surprise me really. I'd like one though..
Yeah just got the 5 strike combo and the upper cut last night. Didn't think bout adding the upper cut on my combos to get the enemy back higher up in the air.
After thinking bout the "Boost Melee Power" ability I decided to not to buy it since it allows me to get to even higher combos since the monster won't die on the first 3 strikes, but is it worth it? I'm on my way to the second boss and so far no monsters are resistant to flinching so I am able to just pound em away 24/7 and do the combo, but I wonder if the end game - monsters will not be like this....
I currently have all the 'foundling' and 'ballista' forms unlocked, but only four of the sentinel forms. To unlock the others I need presents (I think. It says "Likes surprises") and I don't know where I can reliably get them. Anyone have any ideas?
Just beat the 4th boss and I'm going to spend some time leveling the different forms to get some more traits.
Still thoroughly in love with this game
I remember coming across some monsters that dropped gift boxes but I can't remember where. Other place I could think of was the third boss, but I'm way past that, and didn't really have a use for it at the time.Ravte said:reddin said:I say it's worth it, because enemies only start dropping stuff after they died. I also found a way to make Chomp useful during all this. I don't remember who learned this, but the skill is called 'Drill 'Em, Mister', it's water based, and it's a multi-hit straight forward attack that also launches the enemies a bit. Using this I can easily do 45-50 hit combos
I currently have all the 'foundling' and 'ballista' forms unlocked, but only four of the sentinel forms. To unlock the others I need presents (I think. It says "Likes surprises") and I don't know where I can reliably get them. Anyone have any ideas?
Just beat the 4th boss and I'm going to spend some time leveling the different forms to get some more traits.
Still thoroughly in love with this game
Maybe try find some monsters who drop treasure chests/gift boxes? I mean, that's what I understand since opening the chest/box leads to the discovery of something you can't expect, hence the surprise.
Anyway I need your guys help, I'm trying to level the Ballista form called Petdozer (the one with the Drill em Mister ability, assoome for combos) to the ultimate dark form. The dark form requires cookies, video games and inflicting/receiving dmg. I've fed it already with cookies but the meter goes only up to half. So anyone know where I can find monsters who drop videogames or what does the inflicting/receiving damage means? I've tried giving it exercise items, frisbees and that stuff which do damage to enemy monsters and also I've tried to let Chomp himself do the damage and take hit from some monsters....but the meter hasn't gone up a bit. =/
A little more info might help us understand where you are exactly, because I don't have a clue what part you are talking aboutGeekyGuy said:Im not getting any further with springing over the wallTheViolentOne said:yeah game is amazing but the "go there tkae that come back then go here" thing makes me sickbut still evoluting our monster is pretty damn good
Pretty much my sentiments exactly. I love the gameplay, but if they had made quick-travel options at each library, a la Castlevania, it would have been so much better. It's not a game breaker, but it is annoying. Maybe that was there way of forcing you to grind for money.
The backtracking can get a little silly at some points, but traversal is pretty quick usually. I kept hoping the shops would turn into warp portals, but it doesn't seem like it.
QUOTE(Blizziz @ Mar 22 2011, 06:48 PM)
Well when your near the end, there is a crapload of backtracking. Even for a Retro gamer such as myself it gets a little annoying, but because this game is so easy it's no big deal.Freek said:i picked this game up yesterday after knowing nothing about it other than seeing it mentioned here on the Temp
i must say...i really really like this game...very easy to pick up and play and very much like an old school side scroller i.e. Metroid or Castlevaina and with the little pet it adds a nice little mix
now im only like 11% into the game but i dont have any issues with having to backtrack to finish objectives...but that maybe cause im old school and grew up playing games where thats how you had to play
GeekyGuy said:TheViolentOne said:yeah game is amazing but the "go there tkae that come back then go here" thing makes me sickbut still evoluting our monster is pretty damn good
Pretty much my sentiments exactly. I love the gameplay, but if they had made quick-travel options at each library, a la Castlevania, it would have been so much better. It's not a game breaker, but it is annoying. Maybe that was there way of forcing you to grind for money.
It DOES look like that version of Shantae!zizer said:this game reminds me Shantae: Risky's Revenge