I bought a copy of Monster Hunter Tri (US)and found out, what was in the demo is what's in the game. Pillarboxing.
This doesn't show up on some TVs, however it shows up on mine and a few others around Capcom-Unity. The Japanese release of the game doesn't have any pillarboxing and looks fine. (I checked it myself on the same system same settings.)
Does anyone know if there is a hack/patch/cheat/magic hex string that can fix this or if it's possible to engineer one comparing the JP version to the US version?
It'd be nice to play it from the Disc channel if there was some magic hack possible :x (I kinda want the Wii to keep track of my time playing the game... if not oh well. I'd rather have my true 16:9 than a pillarboxed monstrosity)
This doesn't show up on some TVs, however it shows up on mine and a few others around Capcom-Unity. The Japanese release of the game doesn't have any pillarboxing and looks fine. (I checked it myself on the same system same settings.)
Does anyone know if there is a hack/patch/cheat/magic hex string that can fix this or if it's possible to engineer one comparing the JP version to the US version?
It'd be nice to play it from the Disc channel if there was some magic hack possible :x (I kinda want the Wii to keep track of my time playing the game... if not oh well. I'd rather have my true 16:9 than a pillarboxed monstrosity)