I still laugh at everyone who expects a second circle pad in a future revision. Out of about 200 games only 7 or so actually use it. They don't force an addon into a hardware revision for a measly 3% of games. If that was the case, the DSLite would have had motion and rumble and guitar hero buttons built in.
While i respect your opinion, i dont agree with your logic.
Guitar buttons are for a handful of games, 4 to be exact. But every one of those games was a Guitar Hero type of game.
Rumble on the other hand, covers 56 titles of the DS library, 55 if you notice that Bowsers Inside Story for the US version. I honestly wish the DS had many many more games that utilized rumble. I only owned two games that have it.
I feel like rumble wasnt used as well as it could have been.
Anyways. Now that the 3DS is much more home to 3D games, i feel like the second pad is necessary. Remember playing Golden Eye on the 64 with one joystick? I dont know. I feel like the second pad is enough to make the revision.
Ive been wrong before, and wont be surprised if the revised 3DS comes without one, but i feel like it will make for better games. Whena company creates a game that requires a peripheral, especially one that ISNT packaged with a game, there is a lower chance someone will buy the game. Now that point is from my own personal experience. I havent bought Red Steel 2, Skyward Sword, or anything else that requires a Wii Motion Plus. I cant be bothered to buy something extra to play a game that I also have to spend money on to even try.
If the circle pad isnt implemented, i feel it will have a negative impact on game development and eventual acceptance of the circle pad.
This opinion is brought to you respectfully, of course.