Homebrew Minicraft: 3DS Homebrew Edition

  • Thread starter Thread starter Davideesk
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I'm currently busy learning for my last exam which will be in just about 2 weeks.

After that I will work on a new update.
But I might make a small 1.2.1 update before that including some stuff I originally planned to have in 1.2
 
Thanks! But the music is bugged. I exit to the Home Menu and I still can listen it.
I play other game and the music sounds buggy, very buggy and glitchy. I hope someone can fix this.

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Thanks, it works great!
Close the game and play other one. Tell me what do you listen.
 
I don't know about the CIA build, but I do know that the 3dsx one messes up audio in other games but the music from Minicraft stops when exiting.
I allready tried everything I could find, but CSND_SetPlayState doesn't seem to fix it and CSND_Reset completely breaks Sound.
So if anybody knows how to correctly stop a looping track started using csndPlaySound please tell me how to do it.
 
I don't know about the CIA build,
The CIA build The music doesn't play at all when I was playing it
Ill be happy to test the CIA version for ya

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Thanks, it works great!
No problem, I just wanted a CIA build for myself and saw no one has made one yet, so I decided to upload it. I even made the Banner sound too, which turned out better than I thought. :D

Took me all night to figure out how to make a CIA from an ELF :D
 
Last edited by weegee721,
The CIA build The music doesn't play at all when I was playing it
Ill be happy to test the CIA version for ya

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No problem, I just wanted a CIA build for myself and saw no one has made one yet, so I decided to upload it. I even made the Banner sound too, which turned out better than I thought. :D

Took me all night to figure out how to make a CIA from an ELF :D
how the fuck did you even make a cia of this?
 
Yeah, I'm still trying to figure ot how to fix this.
The only solution I found till now involves handling all the sound playing yourself in the gamecode in small chunks.
But that's not really a possibility as right now the o3DS can't keep a steady 60 fps even without extra sound code.
 
Do someone in the latest Homebrew Channel (since 1 month or so) have problem with the banner of this game? Both Davideesk and andre111 latest versions shows a Test banner.
 
Oh idk about that i'll see

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The new Homebrew channel is kinda strange, some apps have no icon for some reason, I would just use gridlauncher for now

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Yeah, I'm still trying to figure ot how to fix this.
The only solution I found till now involves handling all the sound playing yourself in the gamecode in small chunks.
But that's not really a possibility as right now the o3DS can't keep a steady 60 fps even without extra sound code.
I figured out why I don't have music in my cia build, it's because I didn't have the music files in my resource folder XD

works good now
 

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