Minecraft 1.8 Adventure update to bring NPC villages and more.

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QUOTE(Notch's tumblr) said:
Since 1.8 is still a significant time away, we’re going to have to stop being as secretive about it as we have. We’ll provide information about it as we go, but we’ll keep actual details secret. So, for example, we could say “added two new colors” without saying which ones, or “testing experience and leveling to see if it’s fun” without giving details on exactly how it works.

The update is pretty big, and will change a lot of how Minecraft is played, focusing on making exploration and combat much more rewarding, and bringing in a bigger sense of adventure to the game.

Already implemented are new complex terrain features, at least one new mob, some interesting new combat mechanics, a new lighting engine, and some experimental new gameplay ideas. To come is more interesting farming, bigger incentives to explore, and npc villages.

Source.
 

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Oh, so, delaying everything that was going to be in 1.7 except for the pistons. It's okay, Notch.


1.8 better be awesome.
 

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I can't wait for this one, it seems pretty interesting. It'll murder my mods, but hopefully this'll be a big enough update that I don't need them.
 

DaRk_ViVi

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Nope, these are infos of 1.8 that will come in the next month (i think) and it will be the last major update before the release on 11/11.

1.7 will be out in a couple of days instead.
smile.gif
 

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Is he trying to compete with Terraria in this respect?

Because seriously, wow, ONE new mob? The last terraria update added like 8.
But seriously I welcome the improved combat and adventuring aspect they're going for, it's the thing that minecraft was sorely lacking.

Also watch as the revised lighting engine drastically reduces performance and isn't fixed for at least a week or two.

machomuu said:
"A delayed game is eventually good; a bad game is bad forever."
- Shigeru Miyamoto
Vacations don't count. Not to say that Minecraft is bad, but the development time is slow.
 

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I don't care much about the delays. The game has surprisingly been fun before it's even finished, and the additions haven't really ever made the game feel worse than it was. Since each step only gets better, and the steps themselves are pretty solid, I'm not eager for the next step to come out for the sake of being out--I'm content with the step I'm already on.
 

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Sausage Head said:
what the fuck is up with that [censored] delaying everything he promises to implement 'at the next update'
He's not really delaying anything. He's just releasing the piston update earlier naming it 1.7. This isn't making progress slower.
 

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RupeeClock said:
Is he trying to compete with Terraria in this respect?

Because seriously, wow, ONE new mob? The last terraria update added like 8.
But seriously I welcome the improved combat and adventuring aspect they're going for, it's the thing that minecraft was sorely lacking.

Also watch as the revised lighting engine drastically reduces performance and isn't fixed for at least a week or two.

machomuu said:
"A delayed game is eventually good; a bad game is bad forever."
- Shigeru Miyamoto
Vacations don't count. Not to say that Minecraft is bad, but the development time is slow.

Take in mind the size of the actual development team? It is and will stay a indie game, so it's a lot faster then I expected actually. Just a few more months till release.. Gotta buy it sooner or later, im done of pirating this game.
 

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boktor666 said:
Take in mind the size of the actual development team? It is and will stay a indie game, so it's a lot faster then I expected actually. Just a few more months till release.. Gotta buy it sooner or later, im done of pirating this game.
Terraria's team is much smaller and develops much faster. I mean Minecraft has been in the works for a couple of years now whilst Terraria development started early this year.
I still think that Minecraft suffers mostly because Notch chose to develop it in Java of all languages, for the sake of playing in a web browser?

Who plays Minecraft in a web browser?
 

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RupeeClock said:
boktor666 said:
Take in mind the size of the actual development team? It is and will stay a indie game, so it's a lot faster then I expected actually. Just a few more months till release.. Gotta buy it sooner or later, im done of pirating this game.
Terraria's team is much smaller and develops much faster. I mean Minecraft has been in the works for a couple of years now whilst Terraria development started early this year.
I still think that Minecraft suffers mostly because Notch chose to develop it in Java of all languages, for the sake of playing in a web browser?

Who plays Minecraft in a web browser?
True, java IS complicated... might be one of the causes.
 

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boktor666 said:
True, java IS complicated... might be one of the causes.
It does have one benefit though, it's made it remarkably easy for people to modify Minecraft, since the .jar executable can be opened up like any old file archive.

But in the long run it only means poor performance and technical limitations, I'm curious to see how much better the Xbox 360 version could be.
 

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RupeeClock said:
boktor666 said:
True, java IS complicated... might be one of the causes.
It does have one benefit though, it's made it remarkably easy for people to modify Minecraft, since the .jar executable can be opened up like any old file archive.

But in the long run it only means poor performance and technical limitations, I'm curious to see how much better the Xbox 360 version could be.
And the question remains indeed IF its gonna work at all. I see they port it to the sony phone, but will it work on a xbox, im curious.
 

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boktor666 said:
And the question remains indeed IF its gonna work at all. I see they port it to the sony phone, but will it work on a xbox, im curious.
Pretty sure it's a proper development team and Notch isn't very involved at all, there was also that knock-off for XBLA called FortressCraft proving it's not infeasible.

It's not like they're just gonna throw the java code on the 360, they're going to make it Kinect compatible too.
 

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