Xylez said:
coud you explain to me what the game is like?
Through some snappy introductory dialogue your character who
must be named 'Owen' for some reason, finds a magic shovel. It is the answer to your village's problem, an overabundance of monsters.
So you set out to create your very own underground slum housing estate for monsters, via your magic shovel. With a little start up capitol from the town mayor.
The village very conveniently sells you materials (different rooms you can build), and the tools to begin earning your lively hood (weapons and magic). Each night monsters move into the rooms you place on the current floor you're renovating.
By day you visit your underground slum housing estate for monsters and shake down your tenants for the rent, earning money, items and ingredients (which you can sell to the town store). You re-invest your money by buying more 'rooms', until such time as the particular floor you're currently working on of your
underground slum hou dungeon holds enough monsters to attract a 'boss' monster which guards the stairs down to the next level/floor.
Ingredients are used in different meal recipes which some female eye candy you never asked, cooks for you each evening. Each recipe permanently increases Owen's statistics (strength, intelligence, constitution etc). Occasionally your 'woman in the kitchen' is sent to the mayor's house to 'perform services' that result in him investing more funds.
Its a shady landlord sim...