I don't own lego indiana so this is only a these: It seems that the holes are not large enough to overlay mkw and lego indiana. If you use --test and --logging wit will print usage tables that you can confirm this.
If you like C header files: http://opensvn.wiimm.de/viewvc/wii/trunk/w...s.h?view=markupAbkarino said:Also is there's any source other thank WiiBrew to learn about Wii Disk structure
vexing said:why doesn't removing files screw up the check sum? is the check sum just checking the listed file structure and not the actual files?
it's not clear to me how mixing works either... is it setting the 2nd partition start address to somewhere within the first partition (where the data is 0s)?
WWT v1.14a-beta is committed, steps 1-3 are implemented, but not tested very wellWiimm said:For a implementation i need the following steps:[*]Extend the mix command to accept filter rules (and rule files). This should be easy.[*]Calculate a new usage map based on the filtered files. (seems to be easy with my new self written wiidisc lib)[*]Find the largest hole and look if the resulting image become smaller. (also easy)[*] Perhaps implement the new algorithm for multiple holes. This is the hardest part.
OK. sorry. my fault for not reading the thread, and now that i have, my understanding is that it is only useful for Non US or EU region users with modchips?giantpune said:that question was already asked and answered. go back and read this thread again if you really wanted an answer.
Wiimm said:If you like C header files: http://opensvn.wiimm.de/viewvc/wii/trunk/w...s.h?view=markupAbkarino said:Also is there's any source other thank WiiBrew to learn about Wii Disk structure
There is all my knowledge about wii discs in constant and structure definitions.
QUOTE said:Not sure if anyone is aware of the ISO file size difference between PC and DISC.
The 8.2GB size file in PC should be calculated by 8.2 x 1024 = 8397 MB (1GB=1024MB)
However, a 8.5GB DL disc capacity is actually only 8.5 x 1000 / 1024 = 8300 MB (OMFGBBQWHUT?!)
because DISC industry normally treat 1GB = 1000 MB
That's why I said I had problem to burn the 8.2GB file by using a 8.5GB DL disc.
If anyone had tried to burn the merged file (Mario Kart+Lego Indiana) , he/she should
understand what I said.
airline38 said:I am pretty sure you will waste one of your DL discs .
If you have read all messages for the past 2 days ,you should not try to burn the 8.21GB ISO file.
Take a look at this post below:
http://gbatemp.net/index.php?showtopic=238...45&start=45
Currently I am waiting to try the new version of wit to see if it can shrink down the merged ISO size.
This may be a possible solution to burn the merged ISO file. Then we can test/verify the new ISO file really works or not.
iDarkTrace said:Is there a Windows version of Wiimms Iso Tool btw??
iDarkTrace said:Hey airline38!!
Like what you are seeing?
To replace a partition, you must:
1. Make sure you save the LEGO Data Partition
2. Load up the Mario Kart Wii ISO
3. Right-Click the Installer Partition
4. Go to Unencrypted Partition
5. Click Load
6. Find your saved LEGO Data Partition and click Ok.
7. It should start replacing
My new problem now is that I MIGHT need a Dual-Layer disk... still replacing as we speak...
Thanks alot giantpune btw
Loads of love.