ROM Hack mario kart 7 texture hacks?

2drybones hax

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so, i am trying to make a texture hack for bowser, i tried efe... big mistake, then i tried ohana 3ds. by the way its for Mario kart 7. if any one could help! recommended programs ill take!
 

SANNIC789

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i dont think so and it can hapen any 3D obj modle can be a track rely

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and you can edit wii or custum wii traks to work on 3DS easly
 

DarkFlare69

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It's best to use 3DS Max or Maya plugins to build your custom tracks. That will fix the transparency. However, the animations will still be gone.
 

2drybones hax

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https://www.dropbox.com/s/6vtdl3a16m9drea/o3ds_asia81.zip?dl=0
For characters, use this. You have to edit every level for it to look decent.
it says when i open the file, its not a supported model

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shur you can use evry file explorer or EFE and on youtube sub to https://www.youtube.com/user/DarkFlareGames he makes menny mk7 vids and how to make traks and shit here that video shud help have fun and PM me things you make i well love to see it :)

i saw that, but im trying for a character
 

SANNIC789

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hay look at my rosalina ice teacher hack :) i was still using hands win i made this and had to make a hole romfs SHIT XD but yet never made a downlod link yet cus i dont understand why it makes the game so lagy i dont get it
 

TheDuckMan64

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hay look at my rosalina ice teacher hack :) i was still using hands win i made this and had to make a hole romfs SHIT XD but yet never made a downlod link yet cus i dont understand why it makes the game so lagy i dont get it

Nice! Just an idea, but maybe we can make tracks lag by adding extra models, then use that lag to practice glitching? E.g rosalinas ice world skip, maple treeway glitch etc..
 
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DarkFlare69

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Nice! Just an idea, but maybe we can make tracks lag by adding extra models, then use that lag to practice glitching? E.g rosalinas ice world skip, maple treeway glitch etc..
That would be a pretty cool way to do TASses. I'll give it a shot tonight.

Wait, now that I think about it, BCMDL's can't be more than 2MB big. The slowest we'll get is probably 1/2 speed..
 

ShadowLuigi~NG~

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Okay. A few tips for doing texture hacks.

1) Never use EFE. Like..ever...unless you are exporting textures.

2) One person posted a link to a specific Ohana 3DS. USE IT. You won't need to lose transparency, you will have to do more work and risez textures for different levels ex. 256 x 256 to 12 x 128 to 64 x 64

3) NO LAG. Rosalina's Lava World will be the full 60 fps.

*4) No. Using only Maya or 3DS Max will NOT fix the transparency. Using Creative Studio (official Nintendo too) will fix that. You'll have to look for a tutorial on how to set that up to link it to either Maya or 3DS Max.
 
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Pink Gold Peach

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Okay. A few tips for doing texture hacks.

1) Never use EFE. Like..ever...unless you are exporting textures.

2) One person posted a link to a specific Ohana 3DS. USE IT. You won't need to lose transparency, you will have to do more work and risez textures for different levels ex. 256 x 256 to 12 x 128 to 64 x 64

3) NO LAG. Rosalina's Lava World will be the full 60 fps.

*4) No. Using only Maya or 3DS Max will NOT fix the transparency. Using Creative Studio (official Nintendo too) will fix that. You'll have to look for a tutorial on how to set that up to link it to either Maya or 3DS Max.
How do you get the Nintendo Creative Tool?
 

SANNIC789

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Okay. A few tips for doing texture hacks.

1) Never use EFE. Like..ever...unless you are exporting textures.

2) One person posted a link to a specific Ohana 3DS. USE IT. You won't need to lose transparency, you will have to do more work and risez textures for different levels ex. 256 x 256 to 12 x 128 to 64 x 64

3) NO LAG. Rosalina's Lava World will be the full 60 fps.

*4) No. Using only Maya or 3DS Max will NOT fix the transparency. Using Creative Studio (official Nintendo too) will fix that. You'll have to look for a tutorial on how to set that up to link it to either Maya or 3DS Max.
i well try that thanks
 

TheDuckMan64

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Okay. A few tips for doing texture hacks.

1) Never use EFE. Like..ever...unless you are exporting textures.

2) One person posted a link to a specific Ohana 3DS. USE IT. You won't need to lose transparency, you will have to do more work and risez textures for different levels ex. 256 x 256 to 12 x 128 to 64 x 64

3) NO LAG. Rosalina's Lava World will be the full 60 fps.

*4) No. Using only Maya or 3DS Max will NOT fix the transparency. Using Creative Studio (official Nintendo too) will fix that. You'll have to look for a tutorial on how to set that up to link it to either Maya or 3DS Max.
How do you get the Nintendo Creative Tool?
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