Homebrew Question Mario 64 port?

  • Thread starter Thread starter kristianity77
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I am using v7 and it activates cheats, but I can't deactivate them, I just can't change any option, anyone knows why?
 
I'd much rather plug my Wii U in and play 64 DS, than any version of 64.

Nintendo's being idiotic again, wanting to port over/emulate the inferior game that already had a remake...
 
For those with the 3DS Build - YES!!!!!!!!!!!!!! I figured out the damn Moonjump!.........well........with Calculations from the Switch Version, and remembering that the Value for the 8, 16, and 32Bits are different. LOL
Super Mario 64 3DS Build
SM64 3DS Version
000400000000FB00
Created by Smoker1
-----------------------------

[Inf Health 3D]
20D2A113 00000008

[Inf Lives 3D]
20D2A111 00000064

[No Hits 3D]
10D2A08A 0000FFFF

[No Fall Damage 3D]
10D2A122 0000FFFF

[Walk on Quicksand 3D]
00D2A124 00000000

[Moonjump Press Y 3D]
DD000000 00000800
00D2A0B0 42200000
D2000000 00000000

[Inf Hat Time 3D]
10D2A11A 00007000

[Hat FlyInvMet 3D]
10D2A068 0000011E

[Hat FlyInv 3D]
10D2A068 0000011A

[Normal Hat 3D]
10D2A068 00000111

[Inf Health SM64]
20D28113 00000008

[Inf Lives SM64]
20D28111 00000064

[No Hits SM64]
10D2808A 0000FFFF

[No Fall Damage SM64]
10D28122 0000FFFF

[Walk on Quicksand SM64]
00D28124 00000000

[Moonjump Press Y SM64]
DD000000 00000800
00D280B0 42200000
D2000000 00000000

[Inf Hat Time SM64]
10D2811A 00007000

[Hat FlyInvMet SM64]
10D28068 0000011E

[Hat FlyInv SM64]
10D28068 0000011A
 
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Is that the sgi model pack? if so its included in the nsp, however at the moment people are experiencing issues with slowdown unless they set it to very specific settings. A hotfix improving the performance is coming soon.
Yes the SGI mod has really piqued my interest :) Thank You!
 
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