I think there still is an argument to be made for preservation here, hacking open the WiiU simply for the sake of exploring the system for emulation. An open, publicly available archive, interpreter of a machine that in the future may no longer be available. Even though most people, admittedly including me use emulators for piracy, it is still a useful tool that maps out the internal workings of a machine. A hundred years from now, the actual, physical machine may be lost to history, but I bet my ass some form of emulator will remain somewhere, allowing our descendants to study deeply how our entertainment machines work, and, perhaps touching on the subject of piracy, allowing our descendants to experience the games we played. The ISOs of the WiiU games by then would have been in public domain, but if no tool is available to play them, they'll be useless.
While I agree that developing for these is becoming more rapidly accessible, it's not accessible enough. As well, whenever a console comes out, warez will become an inevitability. Its unlikely that the WiiUKey is a hoax, but if that comes out, the chances of exploring the internals of the system with that peripheral is low, and truly only contributes to piracy. While opening up the WiiU may enable piracy, it also enables, as I've said, historical archival of the system internals and games, a free ecosystem, however small for the console, and perhaps much more.
While it may go against their morals, in my opinion, the pros continue to outweigh the cons if piracy is treated as a con. Information is meant to be openly available to everyone, and even though that may not be the case in real life, its still a good ideal to strive towards in all aspects, including the WiiU.
While I agree that developing for these is becoming more rapidly accessible, it's not accessible enough. As well, whenever a console comes out, warez will become an inevitability. Its unlikely that the WiiUKey is a hoax, but if that comes out, the chances of exploring the internals of the system with that peripheral is low, and truly only contributes to piracy. While opening up the WiiU may enable piracy, it also enables, as I've said, historical archival of the system internals and games, a free ecosystem, however small for the console, and perhaps much more.
While it may go against their morals, in my opinion, the pros continue to outweigh the cons if piracy is treated as a con. Information is meant to be openly available to everyone, and even though that may not be the case in real life, its still a good ideal to strive towards in all aspects, including the WiiU.











