Hello fellow GBATemers, but in this case, fellow MadWorld playas!
Every reviewer out there talk big about how hard the "Hard mode" is in MadWorld.
But I don't agree. The hardest level for me on hard was "Casino Land: The Strip", until I found the 2 WELL HIDDEN Jack Balloons.
But the final fight against **** ***** (not gonna spoil) was a dissapointment in difficulty. When I played against the last boss in normal mode I thought is was cool, fun and awesome; but too easy. So I took that in count. But the fight wasn't any harder on Hard. I did beat the boss on the first try without loosing any signigicant amount of health.
How about your MadWorld difficuly experience? Was or is Hard really THAT hard?
Note: I LOVE challange in games. I want to die endless amount of times before beating a level/boss etc. F-Zero GX is a game I love cause of the challenge it brought be to beat it on "Masterful". But there is a magical line between hard and frustrating tho (Contra is a frustrating example of a game thats on the frustrating side of the line)
Every reviewer out there talk big about how hard the "Hard mode" is in MadWorld.
But I don't agree. The hardest level for me on hard was "Casino Land: The Strip", until I found the 2 WELL HIDDEN Jack Balloons.
But the final fight against **** ***** (not gonna spoil) was a dissapointment in difficulty. When I played against the last boss in normal mode I thought is was cool, fun and awesome; but too easy. So I took that in count. But the fight wasn't any harder on Hard. I did beat the boss on the first try without loosing any signigicant amount of health.
How about your MadWorld difficuly experience? Was or is Hard really THAT hard?
Note: I LOVE challange in games. I want to die endless amount of times before beating a level/boss etc. F-Zero GX is a game I love cause of the challenge it brought be to beat it on "Masterful". But there is a magical line between hard and frustrating tho (Contra is a frustrating example of a game thats on the frustrating side of the line)