[title

ld post]Little status update... good news and bad news.
Bad news is that doing a 'cleaned' version of this most likely isn't going to be possible (for me anyway).
I did a pixel match in TileMolester to what I see in No$GBA and it looks great in TM, but still has 'inverted colors' when selected.
I made the TileMolester and Photoshop Palettes from the 'unselected' buttons (blue), I'll see if I can get a better result from creating a palette of the 'selected' button (orange).
Good news is that I found and finished the file for the Map Editor... however more bad news is that file uses a slightly altered palette from the Main/Game menus and the end-result garbage so I'll have to start over.
More good news is that I'm learning/remembering how to do this and I'm getting quicker at doing the edits.
On a side note: if anyone has downloaded the patch, can you reply here and let me know if it worked for you?
I
think that I
might have made a mistake and used the wrong version as my 'Original'.
(I changed the displayed name from "???????" to "Lode Runner" but might have used the one with the "Lode Runner" name as 'Original' when I should have used the "???????" one)