Hacking Loadstructor

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at least one of them is a must when installing wads for such occasions, you could get an autoboot game thats been exploited e.g SSBB and use smashstack to run the wadmans boot.dol from the sd
 
LOL so it wasn't just me. Glad i have bootmii and preloader
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Got one problem. The Game doesn't start
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I've created a wad-File (for cLoader) and installed it with the Wad Manager. After starting the new channel it came the cloader Screen with "Loading WBFS - Device" and thats all! So must I have the cLoader on my SD-Card?
 
Loadstructor (or at least the loaders), have a bug with 480p actived in a HDTV:
When you choose a game from Wii Menu and access to that game, the first thing that the loader do, is change to 480i and after a seconds, autochanges again to 480p. With original games, wii channels, wiiware, vc some forwarder and homebrew channel, that thing doesn't happen.

Try to fix this, because aesthetically, doesn't show like a original game.
 
TyRaNtM said:
the first thing that the loader do, is change to 480i and after a seconds, autochanges again to 480p. With original games, wii channels, wiiware, vc some forwarder and homebrew channel, that thing doesn't happen.

Try to fix this, because aesthetically, doesn't show like a original game.

um who cares as long as it changed back
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Could someone make me a New Super Mario Bros. Wii PAL wad?

I tried using Loadstructor through Crossover for Mac, but it says it can't extract the opening.bnr!

(btw: I use Crossover because I don't have a real copy of Windows.
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Make sure the copy you dumped from your game disc is good. I've had that before, it was on account of me scrubbing it afterwards for archival purposes. Loadstructor refused to work with the file then.
 

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