Loading custom wad in DSDoom in BAGPlug

Discussion in 'NDS - Emulation and Homebrew' started by Valzi, Dec 15, 2011.

Dec 15, 2011
  1. Valzi
    OP

    Newcomer Valzi Member

    Joined:
    Jul 12, 2011
    Messages:
    47
    Location:
    New Mexico
    Country:
    United States
    I've been trying all sorts of different approaches, but I can't figure out how to load an .arg or .argv file in BAGPlug except by making file extensions. Could someone please do the following for me?:
    1. Give me An example of a working DSDoom arg file
    2. Tell me if that file should be .arg or .argv
    3. Tell me where to place it on my microSD card

    Here's two examples of arg files I made from the DSDoom instructions:

    Code:
    dsdoom.nds
    iwad alienstc
    file alienstc.wad
    save alienstc
    
    Code:
    dsdoom.nds -iwad alienstc -file alienstc.wad -save alienstc
    
    Thanks a lot!
     
  2. 2-bias

    Member 2-bias GBAtemp Regular

    Joined:
    Jul 30, 2009
    Messages:
    142
    Location:
    Germany
    Country:
    Germany
    I don't know if this works but here is a arg file for your problem.

    Code:
    DSDoom:
    "/dsdoom.nds"//file path to the plugin
    [$PRGMPATH$,$FILEPATH$]//arguments are separated by commas
    ;
    Maybe you have to change your path. Save this as wad.arg an move it to the _bagplug/ext/ folder.
    Now you can select a wad file with BagPlug and it should open DSDoom and load the custom wad.
     
  3. Valzi
    OP

    Newcomer Valzi Member

    Joined:
    Jul 12, 2011
    Messages:
    47
    Location:
    New Mexico
    Country:
    United States
    Alright, I'll try that. Thanks!

    Edit: Tried that. Works perfectly! Thanks again!
     

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