Hacking Loadiine GX2

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Loadiine gx2 Is not working for me (0.3)
Yes it does launch, no games are displaying thought
Is it recommended using the 0.2 instead?
 
Loadiine has been rendered outdated by newer, faster methods of playing games (installing them directly to your console, read up about the Brazilian Method). Loadiine is much slower than most games are used to, hence long loading times in some games, especially games with lots of small files.

I don't know, I've tried a couple of games, it's not bad, much faster than using a physical disc. Also, Loadiine has a huge advantage over installing game using WUP, you can backup and share save data. I'm kind of shocked that we don't have any programs that can easily backup save data without any issues.
 
And also.

Does Minecraft Story Mode is working with loadiine?

Because this game is not in the compatibility list...
 
For some reason, Loadiine GX2 0.3 doesn't work when I try to open it from the Homebrew Launcher 2.1 that I installed using Haxchi. It just tries to load and then goes back to the HBL menu.
It does still work when I open it from the Homebrew Launcher 1.4 using the loadiine.ovh web browser method, but I thought with Haxchi and the HBL channel installed I'd be able to run Loadiine games without going through the browser exploit. Is that not the case? Or maybe is there a specific version of Loadiine that I have to download in order for it to work with HBL 2.1?
 
i cant seem to access HBL anymore, i boot as normal and when i try i keep getting FSGetMountSource failed.

nothing has changed since i last installed some games other than setting up vwii but i cant see that being the problem.

i am using an integral ultima pro 64gb sd card
 
Try reinstalling it on the homebrew app store

My question: how do we load dlc? I have a aoc folder, but are all of the digit after are unique? Because I want to test some DLC if they are worth
 
Hey guys... I'm a newbie and just got my coldboot haxchi working on my wii u 5.5.1. I've got loadiine GX2 added into the apps folder, I can see it in HBC but once it launches it either goes right back to HBC or stays on a black screen forever. Any ideas?
 
I can't get it to work at all... I'm on homebrew 1.4 and I downloaded it from the homebrew app store. When I start it, I'm either treated to a black screen or it returns to the homebrew channel. Browser exploit isn't working either.

Probably missing something obvious. I'm trying to avoid using anything that involves permanent changes, though I didn't skip any steps as far as I'm aware. Tried running it after Mocha too but it didn't effect anything.

There's no way I'm just unlucky and it's just random crashes right?

Edit: Ah, figured it out. The controllers folder included with USB to HID or whatever conflicts with Loadiine for whatever reason.

Though now I'm encountering other issues. Trying to play Castlevania PoR (more accurately the randomizer) and there's little graphical issues. I'm sure it's not my ROM, since I can play it on my DS just fine. Haven't really tinkered with it yet, just throwing it out there in case someone knows an easy fix.

Oh and Loadiine's music crackles for whatever reason. I'm assuming that's normal.
 
Last edited by CrimsonSmasher,
I've been messing around playing DS games through this, but for whenever I try to load Pokemon Mystery Dungeon: Explorers of Sky, it just comes to a white screen. I've been able to play both Mario and Luigi DS games as well as New Super Mario Bros. I've tried injecting it into different games, but nothing seems to work. Am I doing something wrong?
 
Does anyone know why I get this error when running the game? Please reply, anyone?

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Does anyone know why I get this error when running a game in Loadiine? It always appears no matter what. I'm running on 5.5.1. The game I'm running is Minecraft.
IMG_1466.PNG
Please reply, anyone?

--------------------- MERGED ---------------------------

I get error 199-9998 whenever I try to run Minecraft on my Wii U in both Loadiine GX2 and Loadiine Y Mod. I haven't done anything wrong (I have checked the everything) The torrent was from Portal Roms and was USA Loadiine ready.
 
Ok thanks. I found a video which I'm guessing is the solution for this specific problem but it's in Spanish. I guessed what he was telling us to do to no avail. I'll just keep figuring it out.
 
Ok thanks. I found a video which I'm guessing is the solution for this specific problem but it's in Spanish. I guessed what he was telling us to do to no avail. I'll just keep figuring it out.
also loadiine is extremely outdated method nowadays people just install the game to nand or usb.
 
also loadiine is extremely outdated method nowadays people just install the game to nand or usb.
i got it to work. i redownloaded the code, content, and meta folders and tried it and suddenly it works. however, Mnecraft has some piracy protection so you cant run it on a profile with a NNID, just so you know. Should be updated in compatibility list.
 
My Wii U updated on its own.. Now Loadiine wont work. Will loadiine be updated to support 5.5 2?
doesnt work like that at all lol were you using the browser exploit to launch loadiine? if so that is what was patched the brwoser exploit not loadiine, so basicaly people need to find a new browser exploit to run homebrew wich might happen tomorow or never.
 
doesnt work like that at all lol were you using the browser exploit to launch loadiine? if so that is what was patched the brwoser exploit not loadiine, so basicaly people need to find a new browser exploit to run homebrew wich might happen tomorow or never.
yeah was using browser exploit. Is there another way to launch Loadiine?
 
i think loadiine is dead.long time no update anymore.
i used it in the past,but now use cbh and usb,and its fantastic and easy to use.
maybe consider to use usb method?
 

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