Hacking Loadiine GX2

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Hello, Simple return of ' Super Smash Bros. for Wii U ™ " ( WUP -P- AXFP / 00050000-10145000 / EU ) I can confirm for me that the version of loadiine_gx2 " 1c4b32c " running smoothly.
I would like to provide you with a list of my Smash file to get an idea ( attachments ) . Also I did not need to merge the update folder with my game since the revision " 1c4b32c " which correctly detects the folder " updates" .

AXFP01 not AXFE01 sorry for the mistake but apparently no problem as long as the game remains the same .

WII U : 5.5.1 EU
Loadiine-nightly-1c4b32c
Mii Maker Mode
 

Attachments

Last edited by Katkat,
SSB mode you must have game disc?
Yeah, I guess it works if you downloaded the game through the store too, but I have a disc. I have pretty much every game I have on the SD Card for Loadiine, it's just a backup loader after all, but of course there are many that don't ...

It's amazing at the number of people that are so cheap, they haven't bought a single game for the system. The library of actual good games is so tiny, I can't believe there are people that don't own those titles yet. I mean why buy a console if you never plan on buying games for it?
 
Last edited by brienj,
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Yeah, I guess it works if you downloaded the game through the store too, but I have a disc. I have pretty much every game I have on the SD Card for Loadiine, it's just a backup loader after all, but of course there are many that don't ...

It's amazing at the number of people that are so cheap, they haven't bought a single game for the system. The library of actual good games is so tiny, I can't believe there are people that don't own those titles yet. I mean why buy a console if you never plan on buying games for it?

Thanks.

I live in Brazil, where a game almost worth the value of wages.
I have a total of 10 games in my library, I do not know how'm not starving.
:rofl2::rofl2::rofl2:
 
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All of the following working fine for me on nightly-1c4b32c. All are USA/NTSC, Miimaker mode, & applicable games (marked with *) have had their latest updates merged into the original folders, overwriting older files.

Bayonetta [AAFE01]
Bayonetta 2 [AQUE01]
Captain Toad Treasure Tracker [AKBE01]*
Game & Wario [ASAE01]
Hyrule Warriors [BWPE01]*
Kirby and the Rainbow Curse [AXYE01]*
Lego City Undercover [APLE01]
Mario Party 10 [ABAE01]*
Mario Tennis Ultra Smash [AVXE01]*
Ninja Gaiden 3 Razors Edge [ANGE01]*
Star Fox Zero [AFXE01]*
The Legend of Zelda The Wind Waker [BCZE01]
Xenoblade Chronicles X [AX5E01]*
 
Can I still download game updates after installing Loadiine by enabling standby and Quick Start again?
You don't "install" loadiine. It's loaded into memory temperately. Meaning you have to do the steps to use Loadiine again later. So, updating a physical game is risky. Unless you wanna catch yourself an Update Flu, better keep that blocker on
 
Last edited by Kit Ballard,
No.
But maybe you can write a savegame with Saviine from SD to Wii U Memory, but no "in game".
Don't see the interest of saving an SD game into Wii U memory during the game.
 
Huh, it seems like New Super Mario Bros U. won't launch anymore through SSB after I bought some DLC for the game yesterday.
I didn't own any DLC before, and the game would launch fine, but after I bought DLC, the game will no longer launch through SSB.
I tested out other games (including New Super Luigi U.) and they launched just fine through SSB. Mario U still works through Mii Maker mode however.
I'm using the latest nightly on 5.5.1.
 
I'm getting crazy, can't get Genei Ibun Roku to work, stuck at the loading screen with a yellow charging circle turning forever. The game is detected and launches but then it doesn't load...
Other games work fine :(
 
hello ,
i'm not good in english but i will try to explain my problem.
i have a wiiu in 5.5.1E .with the tubhax dns.
i put "homebrew launcher" rc3 and the lastest nightly build of "loadiine" in my SDcard in this folder
SD/wiiu/apps/loadiine_gx2/ for loadiine and
SD/wiiu/apps/homebrew_launcher/ for the homebrew launcher.
After i launch the exploit from http//wj44.ml or loadiine.ovh.
and when i launch homebrew launcher or loadiine , i see them a 1/2 second et the miimaker channel is comming.
i make a video of this here :
help me please have tested this with 4 different sd card in FAT32, 2 different computer(1 on w7 and 1 on linux).
thank you.
ps: si quelqu'un parle francais ça me va aussi.
 
I opened JNUSTool.jar, clicked on MARIO KART 8 (version 64, USA), and then on "Downloaded Encrypted Files"

I got a folder called "tmp_0005000E1010EC00" with a bunch of files that go from 0000000a.app, ..., 00000041.h3, title.cert, title.tik and title.tmd (And no folders inside it).

How do I use this update for Mario Kart 8 (Which is the game I've been loading through Loadiine)?
 
I opened JNUSTool.jar, clicked on MARIO KART 8 (version 64, USA), and then on "Downloaded Encrypted Files"

I got a folder called "tmp_0005000E1010EC00" with a bunch of files that go from 0000000a.app, ..., 00000041.h3, title.cert, title.tik and title.tmd (And no folders inside it).

How do I use this update for Mario Kart 8 (Which is the game I've been loading through Loadiine)?
Click "Open FST" then Tick the 3 folders that it shows. Then tell it to download. It'll be Loadiine ready then
 

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