The ones that OP gives you in it's OP.Readding thru all of this, what were the latest NeoGeo cores that worked welll and ran Garou and KOF2k3?
Thx in advance!
This post : https://gbatemp.net/threads/large-neogeo-games-support-and-cps3-tests.493767/page-16#post-9007895Readding thru all of this, what were the latest NeoGeo cores that worked welll and ran Garou and KOF2k3?
Thx in advance!
My devkit isn't adapted to build Retroarch, but it shouldn't be too hard if someone wants to setup the newer versions of it, add the new drivers, and compile.
So far I don't know where I put the cache files in this version of SuperrsonicIn case someone is interested, i saw that SuperrSonic updated the HEXAECO build with support for Samurai Shodown V Perfect with the proper CRCs for the updated and fixed roms which was shared in the comments.
I will give it a try adding the values to the rominfo.mvs to generate the caches and see if they run.
In case someone is interested, i saw that SuperrSonic updated the HEXAECO build with support for Samurai Shodown V Perfect with the proper CRCs for the updated and fixed roms which was shared in the comments.
I will give it a try adding the values to the rominfo.mvs to generate the caches and see if they run.
Hi seam, i have both versions listed in the pastebin i linked to in the previous post. Same names, same files, and CRCs.Yea im interested in this. I have 3 different roms for this already. If you get the full english patched one (restored "perfect" title screen, overkills, english language for story mode, etc) please let me know exactly which rom with file names and crc's please. And quote me if you dont mine so I see the alert. Would like to get this running, thanks. And good work as always.
lol oh ok i see. also i dont know who SuperrSonic is and i dont know what "HEXAECO" is. so there is or isnt a dol that can run this on the wii? or its being worked on. thanks for any clarification.Hi seam, i have both versions listed in the pastebin i linked to in the previous post. Same names, same files, and CRCs.
He is the user that makes the special Retroarch builds which tend to be more stable than what it is officially released. But without the correct rom cache generated, you won't be able to run the games, since they did not exist by the time the tool was made, hence why i said i was going to try adding them to the info file the converter uses, can't say if it will work, of course.lol oh ok i see. also i dont know who SuperrSonic is and i dont know what "HEXAECO" is. so there is or isnt a dol that can run this on the wii? or its being worked on. thanks for any clarification.
Ah ok, thanks and good luck.He is the user that makes the special Retroarch builds which tend to be more stable than what it is officially released. But without the correct rom cache generated, you won't be able to run the games, since they did not exist by the time the tool was made, hence why i said i was going to try adding them to the info file the converter uses, can't say if it will work, of course.
Tried with these values, but it did not work.
FILENAME( samsh5fe, samsh5sp, 0, 0, 21, 0 )
REGION( 0x800000, CPU1, ENCRYPTED )
ROM( 0, 272-p1.bin, 0x000000, 0x400000, 0xe09b36cf )
ROM( 0, 272-p2.bin, 0x400000, 0x400000, 0x1f5469bc )
REGION( 0x20000, GFX2, ENCRYPTED )
ROM( 0, 272-s1.bin, 0x00000, 0x20000, 0xabb3baf9 )
REGION( 0x90000, CPU2, ENCRYPTED )
ROM( 0, 272-m1d.bin, 0x00000, 0x20000, 0x203d744e )
REGION( 0x1000000, SOUND1, ENCRYPTED|SOUND_DISABLE )
ROM( 0, 272-v1d.bin, 0x000000, 0x800000, 0x3bf61586 )
ROM( 0, 272-v2d.bin, 0x800000, 0x800000, 0x95fe7646 )
REGION( 0x4000000, GFX3, ENCRYPTED )
ROMX( 0, 272-c1d.bin, 0x0000000, 0x800000, 0xec9fda8d, 1, 1 )
ROMX( 0, 272-c2d.bin, 0x0000001, 0x800000, 0xd2fc888d, 1, 1 )
ROMX( 0, 272-c3d.bin, 0x1000000, 0x800000, 0xb0ea781b, 1, 1 )
ROMX( 0, 272-c4d.bin, 0x1000001, 0x800000, 0xd34ac591, 1, 1 )
ROMX( 0, 272-c5d.bin, 0x2000000, 0x800000, 0x1b5c1ea2, 1, 1 )
ROMX( 0, 272-c6d.bin, 0x2000001, 0x800000, 0xdeeaad58, 1, 1 )
ROMX( 0, 272-c7d.bin, 0x3000000, 0x800000, 0xaf90afc8, 1, 1 )
ROMX( 0, 272-c8d.bin, 0x3000001, 0x800000, 0xb14872da, 1, 1 )
END
FILENAME( samsh5pf, samsh5sp, 0, 0, 21, 0 )
REGION( 0x800000, CPU1, ENCRYPTED )
ROM( 0, 273-p1.p1, 0x000000, 0x800000, 0x35e12a3c )
REGION( 0x20000, GFX2, ENCRYPTED )
ROM( 0, 273-s1.s1, 0x00000, 0x20000, 0xabb3baf9 )
REGION( 0x90000, CPU2, ENCRYPTED )
ROM( 0, 273-m1.m1, 0x00000, 0x20000, 0x654e9236 )
REGION( 0x1000000, SOUND1, ENCRYPTED|SOUND_DISABLE )
ROM( 0, 273-v1.v1, 0x000000, 0x800000, 0x3bf61586 )
ROM( 0, 273-v2.v2, 0x800000, 0x800000, 0x95fe7646 )
REGION( 0x4000000, GFX3, ENCRYPTED )
ROMX( 0, 273-c1.c1, 0x0000000, 0x800000, 0xec9fda8d, 1, 1 )
ROMX( 0, 273-c2.c2, 0x0000001, 0x800000, 0xd2fc888d, 1, 1 )
ROMX( 0, 273-c3.c3, 0x1000000, 0x800000, 0xb0ea781b, 1, 1 )
ROMX( 0, 273-c4.c4, 0x1000001, 0x800000, 0xd34ac591, 1, 1 )
ROMX( 0, 273-c5.c5, 0x2000000, 0x800000, 0x1b5c1ea2, 1, 1 )
ROMX( 0, 273-c6.c6, 0x2000001, 0x800000, 0xdeeaad58, 1, 1 )
ROMX( 0, 273-c7.c7, 0x3000000, 0x800000, 0xaf90afc8, 1, 1 )
ROMX( 0, 273-c8.c8, 0x3000001, 0x800000, 0xb14872da, 1, 1 )
END
Massive shout out and thumbs up to all here for their insights and in particular Wiimpathy for the hard work. Apologies in adavnce if this sounds like a sill/lay question..but re: Mame2003 - as I understand it's broken into file segments to get different roms to work on the Wii? Would the likes of SF3 (all 3 versions) work better using mame2003 - as I'm sure there are mame.78 rom sets for these stellar games? I've been using a combination of Mame2000 and older FBA CPS1/2/3 dol files to date but happy for any recommendations.