LAN play for Wii homebrew

Discussion in 'Wii - Emulation and Homebrew' started by ectowii, Jul 17, 2009.

  1. ectowii
    OP

    ectowii Newbie

    Newcomer
    8
    0
    Jun 20, 2007
    United States
    Is anybody aware of games that support LAN (TCP/IP) play? I'm not even sure if the Wii is capable of doing it. Playing Quake deathmatches via homebrew would be great!

    I know the Conduit at first wanted to implement LAN play which Nintendo axed and Batallion Wars 2 was supposed to have two player LAN mode.
     
  2. sunnytimes

    sunnytimes GBAtemp Regular

    Member
    108
    0
    Jun 21, 2007
    Canada
    Mario Strikers was supposed to have LAN as well , a demo version had it .. wonder if someone has that ..
     
  3. adriande2

    adriande2 GBAtemp Regular

    Member
    199
    0
    Aug 9, 2008
    United States
    Doesn't LAN connection work equally to WiFi?
    If you set your connection to LAN, it should have full compatibility, unless you are using a dial-up connection.
    You just need a USB LAN adapter from nintendo.com to get started.
     
  4. ectowii
    OP

    ectowii Newbie

    Newcomer
    8
    0
    Jun 20, 2007
    United States
    What I'm wondering though is what homebrew games actually support this functionality. And older version of Snes9x (PC not Wii) had LAN support for multiplayer. Piko's Quake port has a TCP/IP section but it looks to be used for local LAN play and not over the internet.
     
  5. goku21temp

    goku21temp GBAtemp Regular

    Member
    122
    0
    Oct 11, 2008
    United States
    the tcp/ip stack works the same on any hardware as far as i´m aware... snes9x pcsx and many other emulators have internet play for original local-multiplayergames.. should work on wii too.. and i think onece all other features in the emus runs smooth they can focus on that ... there were even dedicated servers for smashbros-n64