Hardware Keep GameCube Alive

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I see no point when the Wii U Pro Controller is almost exactly like the Gamecube one, the obvious change is the Analog and Button placement.

The Wii U Pro controller is NOTHING like the GameCube Controller

Exhibit A: The Nintendo GameCube Controller

gccontrollerw.jpg


Exhibit B: The WiiU Pro Controller

white_wii_u_pro_controller.jpeg


Are you out of your freaking mind?! The two controllers have a totally different feel. Have you even held a GameCube controller? The button shapes alone makes a huge difference.

Ooooo, my mistake, the right side's analog and buttons have been switched. So I'm obviously wrong. /sarcasm
 
I see no point when the Wii U Pro Controller is almost exactly like the Gamecube one, the obvious change is the Analog and Button placement.

The Wii U Pro controller is NOTHING like the GameCube Controller

Exhibit A: The Nintendo GameCube Controller

gccontrollerw.jpg


Exhibit B: The WiiU Pro Controller

white_wii_u_pro_controller.jpeg


Are you out of your freaking mind?! The two controllers have a totally different feel. Have you even held a GameCube controller? The button shapes alone makes a huge difference.

Ooooo, my mistake, the right side's analog and buttons have been switched. So I'm obviously wrong. /sarcasm

A controller is more than just looks and button placement. The "feel" is just as important. Go "feel" your GameCube Controller and then do the same to a 360 controller, then you will see what I mean. There's a totally different mindset when holding a Cube controller. It's like the thing is one with your fingers because every button is different. There's no looking down at the controller, ever. -and you never need to.
 
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I could get used to the odd button placement on both of the wii U controllers, it will just take a week. The rest of you will get used to it too if you play with it enough.
 
As much as I love the gamecube controller (I still firmly belief that it has the best A/B/X/Y button placement of all time), it doesn't really bother me. The only Wii game I use the GCN controller for is Smash Bros. Brawl, and I can easily continue to play the game that way on my Wii (which I will be keeping for soft modding and for gamecube games).
 
Hey everyone,

I finally received a reply from Paul @ infiniteneslives.com and here is his response

Thanks for the email,

I'm currently not set up to make such adapters. It possible for me to make a GCN controller that connects to a Wiimote, but it takes a LOT of time and subsequently ends up costing more than the Wii console itself... So it's kinda a cost inhibitive project. Depending upon what goes on with the Wii U next year I'll consider designing up an adapter similar to what your looking for. Best bet is to check back around this time next year.

Cheers,
PauI


The response is a smart one. Cant blame the guy on waiting it out and watching the market. I sent him a reply informing him that I do have a contact within the Chinese re-selling industry so maybe if he were to partner with factory, it could be a "win win" for all parties. Either way, I'm working at getting the word out so yes, my mission does not end with this forum. :) Wish me luck :yaywii:
 
You know what I would like more, though? a 3rd party hybrid controller that melds the best of both the UPro controller and the gamecube controller. It could have the clickable sticks, double Z buttons, etc of the UPro, but it would have the stick placement and button layout of the gamecube.

Honestly, to me, that's a bit more realistic of an expectation as well... After all, there will always be 3rd party controllers for any system!
 
The first concept is similar to an idea I had. My idea was an adapter cable that lets you plug a classic controller into the GC ports (as well as extending the cable), so people without gamecube controllers could still play GC games (plus if you had both you would be able to play multiplayer with more people)
The other way around is useful too though. I'm surprised something like this isn't made already (maybe it is, I haven't checked), it seems like an easy way to earn money.
 
You know what I would like more, though? a 3rd party hybrid controller that melds the best of both the UPro controller and the gamecube controller. It could have the clickable sticks, double Z buttons, etc of the UPro, but it would have the stick placement and button layout of the gamecube.
That's what I'd want, but as long as it's first-party. Or if it's done with the TLC of a benheck-style mod.
 
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There's no looking down at the controller, ever. -and you never need to.
You're one of those people who never learned to type properly, aren't you?
Because I've never had any issues with controller layouts and I own an N64, SNES, Dreamcast, PS3, PS2, NES clone, a couple PCs with varying sized keyboards, a PSP, a phat DS, a 3DS, a Game and Watch, 3 Gameboy Colors, a phat GBA, a Wii, a Sega Genesis, a Gamegear, and probably a couple others. I see literally no reason why anyone would ever choose to stick with that specific controller over the perfectly stylin' looking Pro Controller. Hell, the gamecube'd probably be my LAST choice if I had to pick a controller to base every other controller off of.

I'd go with the motherfuckin' Dreamcast controller. That thing was amazing.
 
I see no point when the Wii U Pro Controller is almost exactly like the Gamecube one, the obvious change is the Analog and Button placement.
The Wii U Pro controller is NOTHING like the GameCube Controller
gccontrollerw.jpg

white_wii_u_pro_controller.jpeg
Are you out of your freaking mind?! The two controllers have a totally different feel. Have you even held a GameCube controller? The button shapes alone makes a huge difference.
Ooooo, my mistake, the right side's analog and buttons have been switched. So I'm obviously wrong. /sarcasm
Gamecube: Unique ABXY layout, unique triggers (analog with a button at the base), multi-ridged left analog stick, unique C-stick, octogate analog bases, assymetrical stick placement, unique shape, wired
Wii U: SNES-style ABXY layout, digital shoulder buttons (not triggers), single-ridged analog sticks (same top on both), circle-gate analog bases, unique symmetrical stick placement, clickable sticks, Xbox 360-style shape, wireless

You need to be blind to not notice most of these differences. Regardless, I agree with Lighty on this one, you need to feel the controller to understand the difference.

...on another note, what's with you two both having KD in your names? :huh:
 
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Concept 4: Use the Gamecube controller with a Gamecube console?

And a few days ago you were accusing me of trolling! :P
I think that, if WiiU pro controller works with Gamecube games, it will perfectly substitute Gamecube controller!
And let's be honest, WiiU pro controller is much better than Gamecube controller! :D
 
There's no looking down at the controller, ever. -and you never need to.
You're one of those people who never learned to type properly, aren't you?
Because I've never had any issues with controller layouts and I own an N64, SNES, Dreamcast, PS3, PS2, NES clone, a couple PCs with varying sized keyboards, a PSP, a phat DS, a 3DS, a Game and Watch, 3 Gameboy Colors, a phat GBA, a Wii, a Sega Genesis, a Gamegear, and probably a couple others. I see literally no reason why anyone would ever choose to stick with that specific controller over the perfectly stylin' looking Pro Controller. Hell, the gamecube'd probably be my LAST choice if I had to pick a controller to base every other controller off of.

I'd go with the motherfuckin' Dreamcast controller. That thing was amazing.

dreamcast controller had a major flaw by putting the cord at the bottom. And of course it now would need another analogue stock and 2 more triggers. But I did freaking love the feel of that controller, in terms of feel, that and the gamecube controllers werethe best hands down.
 
And a few days ago you were accusing me of trolling! :P
I think that, if WiiU pro controller works with Gamecube games, it will perfectly substitute Gamecube controller!
And let's be honest, WiiU pro controller is much better than Gamecube controller! :D
The Wii U won't be backwards compatible with gamecube they said, though... heck, the Wii "family edition" isn't even backwards compatible. So unless either Nintendo releases GCN virtual console games for Wii U, or someone develops a 3rd party adapter (like the wavebird receiver) to use the Upro controller on gamecubes and older Wiis, the upro controller won't be used for GCN games. :-(
 
And a few days ago you were accusing me of trolling! :P
I think that, if WiiU pro controller works with Gamecube games, it will perfectly substitute Gamecube controller!
And let's be honest, WiiU pro controller is much better than Gamecube controller! :D
The Wii U won't be backwards compatible with gamecube they said, though... heck, the Wii "family edition" isn't even backwards compatible. So unless either Nintendo releases GCN virtual console games for Wii U, or someone develops a 3rd party adapter (like the wavebird receiver) to use the Upro controller on gamecubes and older Wiis, the upro controller won't be used for GCN games. :-(

What?! :blink:
Damn Nintendo! Why don't they make GC support on WiiU?!
Wii had a pretty good support to GC, I don't see why they did that?

I was thinking about getting WiiU for GC, Wii and WiiU games, but now I'm not quite sure if I'll ever get this!
I understand when they took out the GBA support with DSi, they needed to reduce space, but now, why?!

I hope they release the GC successful games on WiiU network, because it would be even more disappointing if they don't!
 
I would love to see a NGC type controller for the Wii or WiiU, but sadly it won't happen. IMO the NGC controller is the perfect controller out there. It had the right feel and felt new while somewhat retro. The button placement and feel was just right.
 
What?! :blink:
Damn Nintendo! Why don't they make GC support on WiiU?!
Wii had a pretty good support to GC, I don't see why they did that?

I was thinking about getting WiiU for GC, Wii and WiiU games, but now I'm not quite sure if I'll ever get this!
I understand when they took out the GBA support with DSi, they needed to reduce space, but now, why?!

I hope they release the GC successful games on WiiU network, because it would be even more disappointing if they don't!
trust me, I'm upset too... but hey, a gcn is only $30 at game stop
 
I see no point when the Wii U Pro Controller is almost exactly like the Gamecube one, the obvious change is the Analog and Button placement.

The Wii U Pro controller is NOTHING like the GameCube Controller

Exhibit A: The Nintendo GameCube Controller

gccontrollerw.jpg


Exhibit B: The WiiU Pro Controller

white_wii_u_pro_controller.jpeg


Are you out of your freaking mind?! The two controllers have a totally different feel. Have you even held a GameCube controller? The button shapes alone makes a huge difference.

Ooooo, my mistake, the right side's analog and buttons have been switched. So I'm obviously wrong. /sarcasm

The analogue sticks are click and have no octagonal grid lock, the ABXY buttons are shaped and lay out completely differently, the triggers don't curve round your finger, the bumpers are more like 360 bumpers with no nub on top and there's two of them, it's wireless, it has select, home and power buttons and player LEDs, the underside has a grip texture, the d-pad is larger, thicker and higher rather than being sunken into the controller, the start button is no longer in the centre of the controller, both analogue sticks are identical and have different grips, the right analogue stick is in a different place and the d-pad and c stick aren't on little convex extensions of the controller and it's shaped like a 360 controller. Pretty much every individual component is different.

Given that it was bound to have triggers, a start button, ABXY, two analogue sticks and a d-pad and the same basic controller layout (left hand move, right hand do actions/turn camera), so those were always going to be common factors, there's not many more ways in which those two controllers could be MORE different. As well, for all we know it may well have a gyroscope and the d-pad might not be centrally pinned. Obviously they're going to look similar, they're both controllers, but by your rationale all Nintendo and Microsoft controllers are also "almost exactly like each other". There's this thing called context. Coke and Fanta are both carbonated drinks containing sugar and caffeine, have additives and colouring, cost about the same, have the same bottle shape, same label and top layout and are made by the same company. Out of all the objects in the universe, you could say that a bottle of Coke and a bottle of Fanta are pretty damn similar, but with context, as in, comparing drinks, they are completely different to each other.

Comparing these two controllers in the context of "they are controllers that follow the same standard controller format from the past 12 years", they are not "almost exactly like each other" at all, they are extremely different.
 
trust me, I'm upset too... but hey, a gcn is only $30 at game stop

If I could buy one for that price, I would do it in a minute! :D
Here Videogames are really expensive and it's quite rare to find old videogames!
I was waiting for WiiU to buy and play Wii and GC games, but now I'm quite unsure of what to do! :(

But thanks for your comment, I really appreciate your help ;)
 
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