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To me, it's everyday laziness, plain and simple - I see a huge difference between developing a 3D game for a powerful home console and a 3D game for the limited DS - why do you thing Golden Sun took almost the entirety of the DS's lifetime to develop, or Metroid Prime: Hunters which was supposed to be a launch title got released much, much later? Re-using the engine, improving upon it and adding new maps/sprites is infinitely easier, ESPECIALLY when you know it's going to sell.Personally, I have to agree with him. The full-3D art-style in the home console entries looks much worse than the portable entries.
This lacks much of the charm that this has,
But that's just me.
Nintendo has a habit of polishing their games, I'll give them that. They may be lazy when it comes to developing from scratch, but they do take their time with the petty details. If they were to develop a fully 3D mainstream Pokemon game (meaning "not Rumble" or anything of the sort) on such limiting hardware, it would take them forever and a few days. The 3DS is their golden chance to shine as it simply has higher specs and will allow for it without having to resort to cheap tricks.
So yes, "it's just you", I, for one, don't share your opinion.















