Compulsive, and I refuse to say othewise until the franchise receives the make-over it desperately needs. It floats on brand loyalty alone as of today and simply does not reach the standards of a contemporary video game.
Nintendo showed that they can make graphically-impressive and advanced games in the "Pokemon Format", even on the limited DS - they proved it with Fossil Fighters. I have no idea why that game was "not Pokemon" - its formula features just about anything the Pokemon franchise is currently lacking. For all intents and purposes, the current Pokemon games look and feel like they belong in the early DS era, not "today" - implementing full 3D view in both exploration *and* battle mode would greatly benefit the game. Stale story aside, Pokemon is just "stale at its core" and Nintendo refuses to experiment with the franchise. They are yet to release a 3DS version of the game - if I see the same old top-down view with sprites, if I see the same, uninspired battle system screen with two flat Pokemon that are occasionally animated, if yet again, exploration will take place not in three, but in two dimensions (aka, no jumping, crouching, looking for tiny caverns and secret paths visible only from a certain angle etc.), I will be once again gravely disappointed.
personally, i like the traditional style, and would think twice about playing the next game if it made such changes,
it is actually one of the things that keeps me coming back to the series.
i would much rather they the traditional style for the handhelds with the usual improvements,
and do something like what you are saying on the console, a 3D 3rd person version of the game with interactive batles, instead of just a Battle Revolution.
i always loved the idea of something like that, but on the console.
and though i really liked Pokemon Stadium (more than the newer 3D ones) i always found the 3D battles on it much more boring that the plain battles on the handheld,
i mean they look great animated and all, but the way they were done so detached from each other,
you see only one Pokemon on one side attacking the air, and getting hit by nothing, and the other one the same, it was more boring (and slow) to me than the 2D battles.
also i read somewhere that GameFreaks intended on using sprites and keeping as much of the game 2D for as long as they could,
whether that's an excuse to not experiment with 3D, or if they really want to keep it 2D, idk.