More like Mighty No. 9 years in the making, AM I RIGHT?
*ba dum pshh*
*ba dum pshh*
Are they? Because that Kickstarter failed.As I recall, they are still working on that Legends clone, Red Ash. And the release date for that game is in about a year. I think they're doing too much, too soon with simultaneous projects on multiple platforms.
If they knew what they were doing they would've released it when they said they were gonna release it. Or not give a release date at all since they weren't ready yet.Stop complaint and they will release it because they know what they are doing. We rather this game to have no bugs at all. I understand that they said it before and changed the date to the Spring release and possible delay it. However, be patient. It will get there. Don't give up!
If they knew what they were doing they would've released it when they said they were gonna release it. Or not give a release date at all since they weren't ready yet.
Next time?Yes, thats what I am saying but just don't give it up. Just tell them for the next time if they are going to make a sequel.
Next time?
Kickstarter can be a great way to fund games, but naturally things will change over the course of development. Of course none of them will be exactly like what they said it will be. That doesn't mean the Kickstarter was a failure.It was doomed as soon as they said "Hey, lets go to Kickstarter to fund this"
In my experience with crowd funding, 95% of them are met with failure, massive delays or a delivered product which is nothing like it was suggested. It's really easy to create a nice Kickstarter page with good intentions, delivering on the goods is a different story... The pressure from hundreds/thousands backers doesn't help either.
I've backed several games and other things on Kickstarter, some of them really simple, non of them have delivered their exact plan.
It's a 2D platformer. They could have made it for a quarter million. Also you are forgetting that they can make money on sales after the game is finished. Actually, back in the day, that's how all video game creators made money if you can believe it. I know, it's crazy, but people didn't expect players to buy their games before starting work on them.Having 4 million dollars to work with when making a video game is nothing.... no wonder it's been delayed. You make it sound like 4 million is a lot, and if do think that, then you know nothing about video game industry.
It certainly wasn't a failure for Inafune's pocket, but I think he was referring to it being a failure for the people expecting a good game.Kickstarter can be a great way to fund games, but naturally things will change over the course of development. Of course none of them will be exactly like what they said it will be. That doesn't mean the Kickstarter was a failure.
Kickstarter can be a great way to fund games, but naturally things will change over the course of development. Of course none of them will be exactly like what they said it will be. That doesn't mean the Kickstarter was a failure.