ROM Hack Is it possible to edit Phoenix Wright: Trilogy text files?

cheuble

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I'm currently trying to translate the game, but it would require editing the text files. When I extract RomFS, I only get a pack.dat file, a pack.inc and a sound folder. I already saw there was a tool, but it seems you can only extract images, and you can't rebuild the pack.dat. Anyone know if there's a way?
 

RealityNinja

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I'm currently trying to translate the game, but it would require editing the text files. When I extract RomFS, I only get a pack.dat file, a pack.inc and a sound folder. I already saw there was a tool, but it seems you can only extract images, and you can't rebuild the pack.dat. Anyone know if there's a way?
Unfortunately, it's all we have for now.
And... https://gbatemp.net/threads/transla...3ds-fantranslation.380593/page-5#post-6717912
Seems we don't even know where the dialogues files are XD

edit: by translating, you mean copy past the (bad) DS translation?
Maybe you can fix spelling errors...?
Or you will translate it directly from japanese?? <3
 
Last edited by RealityNinja,

cheuble

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Unfortunately, it's all we have for now.
And... https://gbatemp.net/threads/transla...3ds-fantranslation.380593/page-5#post-6717912
Seems we don't even know where the dialogues files are XD

edit: by translating, you mean copy past the (bad) DS translation?
Maybe you can fix spelling errors...?
Or you will translate it directly from japanese?? <3
Well, it seems like this project will not see the light of the day :hateit:
I would have based my translation on the french one (names, places), but mainly use the English one as a base. Unfortunately, I don't know Japanese. This was for my brother who's still too young to understand English. And yes, the french translation is shit
 

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well filename from pack.dat and pack.inc are stored on exefs.bin, i just found them on some section. and i just got bffnt string on it, maybe is used sdk tool for generate font file? i not sure since some bch file is named font data too.

and for message file is stored on data1/mes_all.bin , data2/mes_all.bin , data3/mes_all.bin , data1 for PW1, data2 for PW2 and data3 for PW3. i can't tell is an image or msg file, since i only inspecting on exefs.

I not sure is on plain sight, maybe compressed or encrypted or not. but i sure is used UTF-8, based of my inspection using IDA on a route function.
 
Last edited by andibad,

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